What is it like to give birth on Mars? Can bioengineer TikTok stars win at the video game “Super Smash Brothers” while also answering questions about science? How do sheep, mouse, and human brains compare? These questions and others were asked last month when more than 50,000 visitors from across Cambridge, Massachusetts, and Greater Boston participated in the MIT Museum’s annual Cambridge Science Festival, a week-long celebration dedicated to creativity, ingenuity, and innovation. Running Monday, Sept. 23 through Sunday, Sept. 29, the 2024 edition was the largest in its history, with a dizzyingly diverse program spanning more than 300 events presented in more than 75 different venues, all free and open to the public.
Presented in partnership with the City of Cambridge and more than 250 collaborators across Greater Boston, this year’s festival comprised a wide range of interactive programs for adults, children, and families, including workshops, demos, keynote lectures, walking tours, professional networking opportunities, and expert panels. Aimed at scientists and non-scientists alike, the festival also collaborated with several local schools to offer visits from an astronaut for middle- and high-school students.
With support from dozens of local organizations, the festival was the first iteration to happen under the new leadership of Michael John Gorman, who was appointed director of the MIT Museum in January and began his position in July.
“A science festival like this has an incredible ability to unite a diverse array of people and ideas, while also showcasing Cambridge as an internationally recognized leader in science, technology, engineering, and math,” says Gorman. “I’m thrilled to have joined an institution that values producing events that foster such a strong sense of community, and was so excited to see the enthusiastic response from the tens of thousands of people who showed up and made the festival such a success.”
The 2024 Cambridge Science Festival was broad in scope, with events ranging from hands-on 3D-printing demos to concerts from the MIT Laptop Ensemble to participatory activities at the MIT Museum’s Maker Hub. This year’s programming also highlighted three carefully curated theme tracks that each encompassed more than 25 associated events:
- “For the Win: Games, Puzzles, and the Science of Play” (Thursday) consisted of multiple evening events clustered around Kendall Square.
- “Frontiers: A New Era of Space Exploration” (Friday and Saturday) featured programs throughout Boston and was co-curated by The Space Consortium, organizers of Massachusetts Space Week.
- “Electric Skin: Wearable Tech and the Future of Fashion” (Saturday) offered both day and evening events at the intersection of science, fabric, and fashion, taking place at The Foundry and co-curated by Boston Fashion Week and Advanced Functional Fabrics of America.
One of the discussions tied to the games-themed “For the Win” track involved artist Jeremy Couillard speaking with MIT Lecturer Mikael Jakobsson about the larger importance of games as a construct for encouraging interpersonal interaction and creating meaningful social spaces. Starting this past summer, the List Visual Arts Center has been the home of Couillard’s first-ever institutional solo exhibition, which centers around “Escape from Lavender Island,” a dystopian third-person, open-world exploration game he released in 2023 on the Steam video-game platform.
For the “Frontiers” space theme, one of the headlining events, “Is Anyone Out There?”, tackled the latest cutting-edge research and theories related to the potential existence of extraterrestrial life. The panel of local astronomers and astrophysicists included Sara Seager, the Class of 1941 Professor of Planetary Science, professor of physics, and professor of aeronautics and astronautics at MIT; Kim Arcand, an expert in astronomic visualization at the Harvard-Smithsonian Center for Astrophysics; and Michael Hecht, a research scientist and associate director of research management at MIT’s Haystack Observatory. The researchers spoke about the tools they and their peers use to try to search for extraterrestrial life, and what discovering life beyond our planet might mean for humanity.
For the “Electric Skin” fashion track, events spanned a range of topics revolving around the role that technology will play in the future of the field, including sold-out workshops where participants learned how to laser-cut and engineer “structural garments.” A panel looking at generative technologies explored how designers are using AI to spur innovation in their companies. Onur Yüce Gün, director of computational design at New Balance, also spoke on a panel with Ziyuan “Zoey” Zhu from IDEO, MIT Media Lab research scientist and architect Behnaz Farahi, and Fiorenzo Omenetto, principal investigator and director of The Tufts Silk Lab and the Frank C. Doble Professor of Engineering at Tufts University and a professor in the Biomedical Engineering Department and in the Department of Physics at Tufts.
Beyond the three themed tracks, the festival comprised an eclectic mix of interactive events and panels. Cambridge Public Library hosted a “Science Story Slam” with high-school students from 10 different states competing for $5,000 in prize money. Entrants shared 5-minute-long stories about their adventures in STEM, with topics ranging from probability to “astro-agriculture.” Judges included several MIT faculty and staff, as well as New York Times national correspondent Kate Zernike.
Elsewhere, the MIT Museum’s Gorman moderated a discussion on AI and democracy that included Audrey Tang, the former minister of digital affairs of Taiwan. The panelists explored how AI tools could combat the polarization of political discourse and increase participation in democratic processes, particularly for marginalized voices. Also in the MIT Museum, the McGovern Institute for Brain Research organized a “Decoding the Brain” event with demos involving real animal brains, while the Broad Institute of MIT and Harvard ran a “Discovery After Dark” event to commemorate the institute’s 20th anniversary. Sunday’s Science Carnival featured more than 100 demos, events, and activities, including the ever-popular “Robot Petting Zoo.”
When it first launched in 2007, the Cambridge Science Festival was by many accounts the first large-scale event of its kind across the entire United States. Similar festivals have since popped up all over the country, including the World Science Festival in New York City, the USA Science and Engineering Festival in Washington, the North Carolina Science Festival in Chapel Hill, and the San Diego Festival of Science and Engineering.
More information about the festival is available online, including opportunities to participate in next year’s events.