Unbeatable Tetris Game Finally Beaten By 13-Year-Old Player

Unbeatable Tetris Game Finally Beaten By 13-Year-Old Player

When I was 13 years old, I struggled to beat Cynthia, the Pokemon League champion in Pokemon Platinum. U.S.-based 13-year-old Willis Gibson just beat an unbeatable Tetris game that players have been attempting to complete since its release on the NES in 1989. 

On January 1, Gibson reached level 157 of Tetris, a feat previously thought impossible. New techniques, like the “hypertapping” one discovered in 2010 by Thor Aackerlund (thanks, BBC), and “rolling,” discovered in 2021 according to IGN, allowed players to reach never before seen levels. Before that, getting past the thirties was all but impossible and now, Gibson has made it to level 157. As you can see in the video below, upon reaching that level, Tetris serves Gibson a kill screen – meaning it has crashed – ending his impossible run. 

[embedded content]

It took Gibson, who goes by Blue Scuti on YouTube, 38 minutes to reach this new kill screen. BBC reports that Gibson has been playing Tetris for about two years, or since he was 11. Alongside his achievement of reaching level 157, Gibson also obtained the new highest score for Tetris. 

IGN writes that players can theoretically make it to level 255, and players are already trying; they just have to get lucky and avoid the crash points from level 157 onward. Upon beating level 255, players are brought back to the first level. 

For more, be sure to watch Gibson beat the record here, and then read about these Game Informer editors who beat six gaming world records

[Source: BBC, IGN]


Are there any video game records you think you could beat? Let us know in the comments below!

Researchers 3D print components for a portable mass spectrometer

Researchers 3D print components for a portable mass spectrometer

Mass spectrometers, devices that identify chemical substances, are widely used in applications like crime scene analysis, toxicology testing, and geological surveying. But these machines are bulky, expensive, and easy to damage, which limits where they can be effectively deployed.

Using additive manufacturing, MIT researchers produced a mass filter, which is the core component of a mass spectrometer, that is far lighter and cheaper than the same type of filter made with traditional techniques and materials.

Their miniaturized filter, known as a quadrupole, can be completely fabricated in a matter of hours for a few dollars. The 3D-printed device is as precise as some commercial-grade mass filters that can cost more than $100,000 and take weeks to manufacture.

Built from durable and heat-resistant glass-ceramic resin, the filter is 3D printed in one step, so no assembly is required. Assembly often introduces defects that can hamper the performance of quadrupoles.

This lightweight, cheap, yet precise quadrupole is one important step in Luis Fernando Velásquez-García’s 20-year quest to produce a 3D-printed, portable mass spectrometer.

“We are not the first ones to try to do this. But we are the first ones who succeeded at doing this. There are other miniaturized quadrupole filters, but they are not comparable with professional-grade mass filters. There are a lot of possibilities for this hardware if the size and cost could be smaller without adversely affecting the performance,” says Velásquez-García, a principal research scientist in MIT’s Microsystems Technology Laboratories (MTL) and senior author of a paper detailing the miniaturized quadrupole.

For instance, a scientist could bring a portable mass spectrometer to remote areas of the rainforest, using it to rapidly analyze potential pollutants without shipping samples back to a lab. And a lightweight device would be cheaper and easier to send into space, where it could monitor chemicals in Earth’s atmosphere or on those of distant planets.

Velásquez-García is joined on the paper by lead author Colin Eckhoff, an MIT graduate student in electrical engineering and computer science (EECS); Nicholas Lubinsky, a former MIT postdoc; and Luke Metzler and Randall Pedder of Ardara Technologies. The research is published in Advanced Science.

Size matters

At the heart of a mass spectrometer is the mass filter. This component uses electric or magnetic fields to sort charged particles based on their mass-to-charge ratio. In this way, the device can measure the chemical components in a sample to identify an unknown substance.

A quadrupole, a common type of mass filter, is composed of four metallic rods surrounding an axis. Voltages are applied to the rods, which produce an electromagnetic field. Depending on the properties of the electromagnetic field, ions with a specific mass-to-charge ratio will swirl around through the middle of the filter, while other particles escape out the sides. By varying the mix of voltages, one can target ions with different mass-to-charge ratios.

While fairly simple in design, a typical stainless-steel quadrupole might weigh several kilograms. But miniaturizing a quadrupole is no easy task. Making the filter smaller usually introduces errors during the manufacturing process. Plus, smaller filters collect fewer ions, which makes chemical analysis less sensitive.

“You can’t make quadrupoles arbitrarily smaller — there is a tradeoff,” Velásquez-García adds.

His team balanced this tradeoff by leveraging additive manufacturing to make miniaturized quadrupoles with the ideal size and shape to maximize precision and sensitivity.

They fabricate the filter from a glass-ceramic resin, which is a relatively new printable material that can withstand temperatures up to 900 degrees Celsius and performs well in a vacuum.

The device is produced using vat photopolymerization, a process where a piston pushes into a vat of liquid resin until it nearly touches an array of LEDs at the bottom. These illuminate, curing the resin that remains in the minuscule gap between the piston and the LEDs. A tiny layer of cured polymer is then stuck to the piston, which rises up and repeats the cycle, building the device one tiny layer at a time.

“This is a relatively new technology for printing ceramics that allows you to make very precise 3D objects. And one key advantage of additive manufacturing is that you can aggressively iterate the designs,” Velásquez-García says.

Since the 3D printer can form practically any shape, the researchers designed a quadrupole with hyperbolic rods. This shape is ideal for mass filtering but difficult to make with conventional methods. Many commercial filters employ rounded rods instead, which can reduce performance.

They also printed an intricate network of triangular lattices surrounding the rods, which provides durability while ensuring the rods remain positioned correctly if the device is moved or shaken.

To finish the quadrupole, the researchers used a technique called electroless plating to coat the rods with a thin metal film, which makes them electrically conductive. They cover everything but the rods with a masking chemical and then submerge the quadrupole in a chemical bath heated to a precise temperature and stirring conditions. This deposits a thin metal film on the rods uniformly without damaging the rest of the device or shorting the rods.

“In the end, we made quadrupoles that were the most compact but also the most precise that could be made, given the constraints of our 3D printer,” Velásquez-García says.

Maximizing performance

To test their 3D-printed quadrupoles, the team swapped them into a commercial system and found that they could attain higher resolutions than other types of miniature filters. Their quadrupoles, which are about 12 centimeters in length, are one-quarter the density of comparable stainless-steel filters.

In addition, further experiments suggest that their 3D-printed quadrupoles could achieve precision that is on par with that of largescale commercial filters.

“Mass spectrometry is one of the most important of all scientific tools, and Velásquez-Garcia and co-workers describe the design, construction, and performance of a quadrupole mass filter that has several advantages over earlier devices,” says Graham Cooks, the Henry Bohn Hass Distinguished Professor of Chemistry in the Aston Laboratories for Mass Spectrometry at Purdue University, who was not involved with this work. “The advantages derive from these facts: It is much smaller and lighter than most commercial counterparts and it is fabricated monolithically, using additive construction. … It is an open question as to how well the performance will compare with that of quadrupole ion traps, which depend on the same electric fields for mass measurement but which do not have the stringent geometrical requirements of quadrupole mass filters.”

“This paper represents a real advance in the manufacture of quadrupole mass filters (QMF). The authors bring together their knowledge of manufacture using advanced materials, QMF drive electronics, and mass spectrometry to produce a novel system with good performance at low cost,” adds Steve Taylor, professor of electrical engineering and electronics at the University of Liverpool, who was also not involved with this paper. “Since QMFs are at the heart of the ‘analytical engine’ in many other types of mass spectrometry systems, the paper has an important significance across the whole mass spectrometry field, which worldwide represents a multibillion-dollar industry.”

In the future, the researchers plan to boost the quadrupole’s performance by making the filters longer. A longer filter can enable more precise measurements since more ions that are supposed to be filtered out will escape as the chemical travels along its length. They also intend to explore different ceramic materials that could better transfer heat.

“Our vision is to make a mass spectrometer where all the key components can be 3D printed, contributing to a device with much less weight and cost without sacrificing performance. There is still a lot of work to do, but this is a great start,” Velásquez-Garcia adds.

This work was funded by Empiriko Corporation.

CD Projekt Red Not Interested In Being Acquired, Says CEO

CD Projekt Red Not Interested In Being Acquired, Says CEO

CD Projekt Red is one of the biggest developers in Europe, but the studio behind The Witcher and Cyberpunk 2077 has no interest in being acquired. That comes from a new interview with the studio’s CEO, Adam Kiciński, who discusses acquisition possibilities while providing small updates on the studio’s litany of upcoming projects.

Speaking to the Polish outlet Parkiet, Kiciński was asked about rumors regarding the studio being a target of a takeover. He states via translation, “We are not interested in being included in any larger entity. We have worked our whole lives to get to the position we have now. And we believe that in a few years we will be even bigger and stronger. We have ambitious plans and we are passionate about what we do. We value independence.”

In turn, Kiciński also states CD Projekt Red is currently uninterested in buying another studio purely for the sake of having it to, in his words, “consolidate their financial results.” In October 2021, the studio acquired Molasses Flood, the developer of The Flame in the Flood and Drake Hollow. That studio is currently working on a game set in the Witcher universe codenamed “Sirius.” 

Kicińsk also provides small updates on its portfolio of upcoming Witcher and Cyberpunk games as well as its new IP. He states that work on the next mainline Witcher game, codenamed “Polaris,” is in “full swing” and has around 330 employees, which will rise to 400 by later this year. 

“Orion,” the codename for the next Cyberpunk game, has been in the conceptual stage for some time, and the development team is still being assembled. It will primarily be made from CD Projekt Red’s Boston studio and eventually expand to Vancouver, with support from the main Polish headquarters. 

Kicińsk then briefly touches on project “Hadar,” which is a new IP that is currently in the conceptual phase. When asked what Hadar is, Kicińsk simply says, “I assure you that it will be an interesting pop culture concept, fitting both The Witcher and Cyberpunk.”

CD Projekt Red will spend 2024 chipping away at these games and is riding a wave of positive momentum following the successful launch of Cyberpunk 2077’s Phantom Liberty expansion and other big updates the game received. Be sure to read the full interview to learn more about the studio’s financial situation, its broader media strategy outside of video games, and its thoughts on the launch of Phantom Liberty. 

CISO of Fortune 35 company talks 55 million alerts – CyberTalk

CISO of Fortune 35 company talks 55 million alerts – CyberTalk

EXECUTIVE SUMMARY:

Thomas Dager is the CISO at Archer Daniels Midland Company (ADM). He develops, implements and monitors a strategic, comprehensive enterprise information security and IT risk management program to ensure the integrity, confidentiality and availability of information owned, controlled or processed by the organization. Previously, he was with Delta Community Credit Union as an audit committee member.

In this edited interview excerpt from the CISO’s Secrets podcast, CISO Thomas Dager shares insights into managing alerts, IoT, growing cyber security programs and artificial intelligence.

Take us through your journey. Talk to us a bit about how you got to where you are.

I had the great fortune, after I left the military and went into law enforcement, of working in white collar crime or computer crime during the early days.

And that piqued my interest, as I’d always been a bit of a computer geek. The two just kind of gelled really well – At a certain point in my law enforcement career, I looked forward and asked myself ‘what do I really want to do?’

I made that leap from law enforcement, back into IT. After about a year or two of doing a traditional networking kind of job, I landed in Secureworks – before it was Dell Secureworks.

While there, I had the opportunity to delve into all aspects of security. I eventually became the Director of Security for a security company, which is a unique position to be in.

A lot of that helped formulate my vision and viewpoint as I grew in my career and eventually landed at ADM…

In two consecutive years during your tenure at ADM, you were recognized as a top global CISO by a cyber defense magazine. That’s pretty impressive.

Well, I appreciate that. The honor really goes to my team. I am just their humble servant and leader. I believe that my accomplishments couldn’t have been done without them. So, it’s really a recognition of my direct reports and the leadership that they have driven across the greater cyber organization at ADM. But I appreciate that, thank you.

You joined at an early stage of Secureworks’ development (subsequently Dell). You were also ahead of the curve when it came to Security Operations Center (SOC) development. Talk a bit about the dawn of SOC and subsequent market saturation?

When I first joined Secureworks, it was literally four folding tables in a square. We used to ‘hot-swap’ seats on computers in our SOC center. Early days, it was startup…We were still manually creating and collating tickets…

If you weren’t there in those early days, the manual processes are probably just ‘unthinkable’ to anyone who runs a SOC today. The sheer volume of information today…I mean…

It really fostered a deep knowledge of how those things work, of how attacks worked at the time, of what matters and what doesn’t…You know, some of this has changed over time. We’ve gotten smarter and faster…

But having had that formative experience, and then continuing my journey in cyber security has really helped me gain an appreciation of and insight into how important a Security Operations Center is.

I am sitting here and kind of pondering and thinking about alerts, and being able to really have the time to delve into them…

Here at ADM, just last quarter, we had 55 million alerts. They’re, of course, run through a series of filters, both manual and (mostly) automatic, to get down to an actionable set of incidents that we can investigate.

But again, that visibility – just the alerts, they’re growing in volume. And as we bring more tooling online – internet of things, manufacturing companies adopting smart tools – one of my internal mantras is ‘you can’t protect what you cannot see’.

If I can’t see it, we’ve got a problem. You just get that sheer volume of information that comes in. And it takes expertise and dedication to really build those use-cases…

I have a great director over at what we call Global Cyber Defense Operations and he uses an internal threat intelligence team that helps inform what our best-case use-cases should be…he’s continually evaluating that on a literally constant basis.

It just boggles my mind when I talk to the team, and say ‘what are you working on today?’ and get a sense of what they’re investigating…Internally as a CISO, I’m only seeing the tip of the iceberg. But that’s where you trust your people.

What a transformation you’ve been at the height of in terms of the IoT phenomenon…

Absolutely. Not just IoT in the sense that we talk about today, but regular old OT.

When you really think about a manufacturing plant, you have traditional OT. I’m talking about your PLCs and your SCADA systems environments, but increasingly, there’s also IoT that’s layered on top of that…Or there’s a value-add to using certain tools, that we wouldn’t have thought of previously, that are internet-connected today. The explosion on both the IoT and OT sides of things have been dramatic.

For those readers who don’t know who we are, we’re a Fortune 35 company. We’re one of the largest companies in the world. About 70% of what the average person eats or drinks contains something in it from us. While we’re not the traditional target of a Microsoft, Amazon or Walmart, we’re part of critical infrastructure when it comes to food.

If we have a major incident, the downstream impacts to the supply chain, as it relates to food (human and animal nutrition) could be substantial. It means that we have to monitor, across the globe, all of these cyber threats that seem to just come out of the woodwork, all the time!

One of the things that I’d love to hear about is your view on AI. What’s your position on AI? What do you think of it?

…We’re looking at how AI can assist analysts; helping them action an incident faster, and things of that nature. We’re looking at ways to leverage AI in order to help people gain efficiency within their jobs, and access information more quickly…but we do want to contain that within certain guardrails, because we don’t want for sensitive information to be out there in the public domain.

But when I think beyond that…

For the full conversation, listen here.

For more CISO strategy insights:

Final Fantasy VII Rebirth Preview – Square Enix Hints At Zack’s Expanded Role – Game Informer

Final Fantasy VII Remake gave fans of the original game quite a shock as Cloud and the party exited Midgar. Zack, the protagonist of Crisis Core: Final Fantasy VII and a key figure in Cloud, Aerith, and Sephiroth’s past, appears to be alive, and helped an injured Cloud reach Midgar. This stands in stark contrast to his fate in the original continuity, where he was killed and his Buster Sword was handed over to Cloud. 

Zack’s changed fate is emblematic of how the Final Fantasy VII Remake and Rebirth teams approached the source material. “If we trace the original and stay exactly loyal to it as is, I think that is lacking in the gaming experience itself,” director Naoki Hamaguchi says. “With elements like the Whispers or Zack – these new elements introduced in Remake or Rebirth – this really gives players the feeling that based on these, perhaps the ending is going to be different from what we know from the original and have that sort of wonder and anticipation building. The mystery building is something we truly wanted players to feel in Rebirth.”

Final Fantasy VII Rebirth Preview – Square Enix Hints At Zack’s Expanded Role – Game Informer

Crisis Core: Final Fantasy VII Reunion key art

In Final Fantasy VII Rebirth, Zack appears to have a more defined role. “Through him, players will be able to experience and understand more of the Final Fantasy VII worldview and it will deepen their understanding of the Final Fantasy VII world,” Hamaguchi says. “We have used the character Zack to depict the combined view of [story and scenario writer Kazushige Nojima, creative director Tetsuya Nomura, and producer Yoshinori Kitase] – the original creators – intents of how this world of Final Fantasy VII came to be and its policies and rules governing this world. This is going to be depicted through the character of Zack. As much as the Whispers within the story, Zack is an equally, immensely important, crucial, key character to this story that I believe fans will enjoy within Rebirth.”

While Hamaguchi and the team didn’t go into too many details, it certainly whets my appetite and makes me want to go back to Crisis Core: Final Fantasy VII Reunion, even if that’s not part of the current continuity. Final Fantasy VII Rebirth arrives on PlayStation 5 on February 29. For more Final Fantasy VII Rebirth coverage, head to our exclusive hub through the banner below!