Aspects of the Early Web I’d Like to See Come Back – Speckyboy

The early web (we’ll define it as 1995 – 2005) was an adventurous place. The narrative was that anyone could participate in this new medium. Thus, it attracted an eclectic mix of creators.

We tend to look back to these days with some cringe. Yes, the design and technology of that era were lacking. And there were very few standards to speak of. But there were also plenty of positives.

I’m biased – my web design journey began in this era. Therefore, I have a lot of nostalgia. I’ve written about it a time or 10.

But there are things I miss about those days. Practices and ideas that defined the enthusiasm of the time. Things that have long since faded.

As such, here are some parts of the early web I’d like to see come back – even if only for a day!


The Absence of Big Data

So-called big data wasn’t prevalent in the 90s. Google would plant those seeds in the decade. However, the web was yet to be controlled by trackers and algorithms.

Perhaps we didn’t have the same level of personalization. So what? The side benefit was a lack of manipulation.

We still saw this in the early days of Facebook and Twitter. Remember when your feeds were all in real time? It provided a sense of witnessing things as they happened.

Early search engines had similar perks. You were likely served the same results as someone on the other side of the world. Less convenient? Sure. But also less intrusive.

What we see now is ultimately controlled by companies. We don’t necessarily see the best search results. We see whatever Google’s algorithm deems appropriate.

Social media companies make it harder to view your feeds in chronological order. And advertisements are a little too personal, in my opinion.

It’s easy to understand why things have changed. Manipulating users is a profitable business. Plus, advertisers want to target specific audiences.

Still, I miss the days when the web had more randomness. Stumbling upon something new seems like a lost art.

Google's early days weren't dominated by big data.

The Simplicity of Website Design & Structure

“Things were simpler back then.” That’s a common refrain when adults talk about their childhood. I think it also applies to web design and structure.

There’s a good reason for that simplicity. HTML was basic. CSS didn’t even exist for part of this time. And there was only so much we could do with the day’s technology.

I can’t deny the prevalence of poor design. Web design was new. We were all amateurs in a sense. I played a role in making the place a bit unruly!

Even so, the limitations were often a good thing. The dangers of overcomplicating things became apparent. Designers eventually learned that simplicity was better for everyone.

On the other hand, we had very few standards or best practices. Things like performance, security, and accessibility received little consideration.

Today, we tend to overcomplicate things as a default. We use heavy content management systems (CMS) for brochure sites. We make a mess of security. And we use DIY tools without much thought about portability or ownership.

Perhaps the good parts of modern design can stay. But how about a resurgence of simplicity?

Early web designers had to navigate technical limitations.

The Impact of the Solo Entrepreneur

Entrepreneurship is still possible on the web. It’s the idea that an individual can make an impact with their creativity. That could be a product, service, or even great content.

I think it has become harder for individuals to succeed, though. There are too many mountains to climb.

Those algorithms make it harder to gain visibility. And there are so many people (and bots) competing for attention.

Not to say it was easy back in the day. But originality tended to shine through. Oddities like the Million Dollar Homepage are a prime example.

Early bloggers also had an opportunity to find a core audience. They built niche online communities dedicated to a shared interest.

Tools like WordPress make it easier to self-publish content. But reaching people has become a full-time job. Creators must often rely on sponsors and product placement to gain traction.

It used to be possible for content to spread organically. Search engines weren’t prioritizing big sites over small ones. Thus, anyone had a shot to be seen by potential followers.

What started as a side gig could turn into something more. That’s still possible in theory.

YouTube and TikTok are the flavors of the minute for this. But they are walled gardens. Doing something similar on an open platform is daunting.

Early web entrepreneurs benefitted from a nascent market.

The Freedom to Create and Connect

I love to think of the early web as uncharted territory. We couldn’t look to the past when populating this new medium. So, we made it up as we went along.

There were positives and negatives about this. Even then, some used the web for nefarious purposes. But they seemed like dark corners that were avoidable.

The bigger picture was all about freedom. Anyone could create and publish content. And the web would be a vehicle to make positive connections with others.

There was talk of the great potential it held for society. People without a voice suddenly gained one.

The biggest impediment at the time was access to technology. But that could be resolved through cheaper devices and widespread internet. The sky was the limit.

I believed in the web as a change agent. And that the world would be better for these newfound connections.

We haven’t quite gotten there. Repressive regimes have stifled free speech. Bot farms spread misinformation and create division. Large corporations make the rules with little oversight.

The web didn’t become a whole new world. It instead became a reflection of the one we already had.

Say it isn’t so, Tim Berners-Lee.

The web was once hailed as a beacon of free expression.

Letting the Past Guide Us

Here’s the good news: We now have a past era to look to. We can use it as a guide when building the web’s future.

I don’t expect Google, Facebook, or Twitter/X to change their ways. Not without the mandate of a governing body. But we also don’t have to follow their lead.

Those of us who build and publish can keep the ideals of the early web alive. Think of them as small pockets of resistance.

How do we do it? We can start by embracing open tools and platforms. Use a browser that focuses on user privacy. Publish with a CMS that gives you ownership. Support decentralized systems like the Fediverse.

Most of all, pass these lessons to the next generation. They haven’t experienced a truly open web. Show them why it’s worth having.

Perhaps the web was bound to be changed for the worse. But we can still use our little corner of it as a beacon of light.

Related Topics


Top

xAI breaks records with ‘Colossus’ AI training system

Elon Musk’s xAI has unveiled its record-breaking AI training system, dubbed ‘Colossus’. Musk revealed that the xAI team had successfully brought the Colossus 100k H100 training cluster online after a 122-day process. Not content with its existing capabilities, Musk stated, “over the next couple of months,…

UK adjusts AI strategy to navigate budget constraints

The new UK Government is developing an AI strategy that prioritises public sector adoption over direct industry investment, as part of broader cost-cutting measures ahead of the autumn budget. Since taking office, the government has been reviewing AI-related expenditures and has already cancelled £1.3 billion worth…

For developing designers, there’s magic in 2.737 (Mechatronics)

The field of mechatronics is multidisciplinary and interdisciplinary, occupying the intersection of mechanical systems, electronics, controls, and computer science. Mechatronics engineers work in a variety of industries — from space exploration to semiconductor manufacturing to product design — and specialize in the integrated design and development of intelligent systems. For students wanting to learn mechatronics, it might come as a surprise that one of the most powerful teaching tools available for the subject matter is simply a pen and a piece of paper.

“Students have to be able to work out things on a piece of paper, and make sketches, and write down key calculations in order to be creative,” says MIT professor of mechanical engineering David Trumper, who has been teaching class 2.737 (Mechatronics) since he joined the Institute faculty in the early 1990s. The subject is electrical and mechanical engineering combined, he says, but more than anything else, it’s design.

“If you just do electronics, but have no idea how to make the mechanical parts work, you can’t find really creative solutions. You have to see ways to solve problems across different domains,” says Trumper. “MIT students tend to have seen lots of math and lots of theory. The hands-on part is really critical to build that skill set; with hands-on experiences they’ll be more able to imagine how other things might work when they’re designing them.”

Video thumbnail

Play video

A lot like magic
Video: Department of Mechanical Engineering

Audrey Cui ’24, now a graduate student in electrical engineering and computer science, confirms that Trumper “really emphasizes being able to do back-of-the-napkin calculations.” This simplicity is by design, and the critical thinking it promotes is essential for budding designers.

“Sitting behind a computer terminal, you’re using some existing tool in the menu system and not thinking creatively,” says Trumper. “To see the trade-offs, and get the clutter out of your thinking, it helps to work with a really simple tool — a piece of paper and, hopefully, multicolored pens to code things — you can design so much more creatively than if you’re stuck behind a screen. The ability to sketch things is so important.”

Trumper studies precision mechatronics, broadly, with a particular interest in mechatronic systems for demanding resolutions. Examples include projects that employ magnetic levitation, linear motors for driving precision manufacturing for semiconductors, and spacecraft attitude control. His work also explores lathes, milling applications, and even bioengineering platforms.

Class 2.737, which is offered every two years, is lab-based. Sketches and concepts come to life in focused experiences designed to expose students to key principles in a hands-on way and are very much informed by what Trumper has found important in his research. The two-week-long lab explorations range from controlling a motor to evaluating electronic scales to vibration isolations systems built on a speaker. One year, students constructed a working atomic force microscope.

“The touch and sense of how things actually work is really important,” Trumper says. “As a designer, you have to be able to imagine. If you think of some new configuration of a motor, you need to imagine how it would work and see it working, so you can do design iterations in your imagined space — to make that real requires that you’ve had experience with the actual thing.”

He says his former late colleague, Woodie Flowers SM ’68, MEng ’71, PhD ’73, used to call it “running the movie.” Trumper explains, “once you have the image in your mind, you can more easily picture what’s going on with the problem — what’s getting hot, where’s the stress, what do I like and not like about this design. If you can do that with a piece of paper and your imagination, now you design new things pretty creatively.”

Flowers had been the Pappalardo Professor Emeritus of Mechanical Engineering at the time of his passing in October 2019. He is remembered for pioneering approaches to education, and was instrumental in shaping MIT’s hands-on approach to engineering design education.

Class 2.737 tends to attract students who like to design and build their own things. “I want people who are heading toward being hardware geeks,” says Trumper, laughing. “And I mean that lovingly.” He says his most important objective for this class is that students learn real tools that they will find useful years from now in their own engineering research or practice.

“Being able to see how multiple pieces fit in together and create one whole working system is just really empowering to me as an aspiring engineer,” says Cui.

For fellow 2.737 student Zach Francis, the course offered foundations for the future along with a meaningful tie to the past. “This class reminded me about what I enjoy about engineering. You look at it when you’re a young kid and you’re like ‘that looks like magic!’ and then as an adult you can now make that. It’s the closest thing I’ve been to a wizard, and I like that a lot.” 

Asynchronous LLM API Calls in Python: A Comprehensive Guide

As developers and dta scientists, we often find ourselves needing to interact with these powerful models through APIs. However, as our applications grow in complexity and scale, the need for efficient and performant API interactions becomes crucial. This is where asynchronous programming shines, allowing us to…

Inclusive Governance: How Generative AI is Making Public Services Accessible to All

While the public sector continues to evolve with advancing technology, its core objective remains unchanged: ensuring that all citizens, regardless of socio-economic status, physical abilities, or geographic location, have equal access to public services. This objective, commonly known as inclusive governance, has led the sector to…

Amazon partners with Anthropic to enhance Alexa

Amazon is gearing up to roll out a revamped version of its Alexa voice assistant, which is expected to be available this October, right before the US shopping rush. Internally referred to as “Remarkable,” the new technology will be powered by Anthropic’s Claude AI models. Sources…

Shipping Tumblr and WordPress

Didya see that Tumblr is getting a WordPress makeover? And it’s not a trivial move:

This won’t be easy. Tumblr hosts over half a billion blogs. We’re talking about one of the largest technical migrations in internet history. Some

Shipping Tumblr and WordPress originally published on CSS-Tricks, which…