Actor Tony Pankhurst, The Face Of The Curator In The Dark Pictures Anthology, Has Died

Actor Tony Pankhurst, The Face Of The Curator In The Dark Pictures Anthology, Has Died

Tony Pankhurst, the UK actor who served as the face for The Curator in Supermassive Games’ The Dark Pictures Anthology, has passed away. He was 67.

Supermassive announced Pankhurst’s passing on Twitter. A tribute page from Pankhurst’s family (spotted by GameSpot) reveals that he died on May 9 and his funeral was held on June 7. The family is currently accepting donations to Hospice in the Weald, who cared for Pankhurst during his final weeks.

Pankhurst’s career in the entertainment industry spans over 40 years across films, TV, and radio. In video games, he provided the likeness for the mysterious Curator in The Dark Pictures Anthology games Man of Medan, Little Hope, House of Ashes, and The Devil in Me, although actor Pip Torrens provided the voice and motion capture for the character. Pankhurst did portray a live-action version of The Curator in a trailer for 2021’s House of Ashes, which you can watch below. 

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Game Informer extends its condolences to Pankhurst’s family and loved ones.

Visions Of Mana Demo Available Now

Visions Of Mana Demo Available Now

Visions of Mana is a month away from release, but anxious players can get an early taste starting today, thanks to a free demo. Available now on PlayStation consoles, Xbox Series X/S, and PC, this playable slice lets players experience the game’s first chapter and a big boss fight.

The demo begins in the middle of Chapter 1 at Rime Falls and takes players through areas such as Fallow Steppe and Rhata Harbor. The chapter’s final boss, the Kraken, awaits the playable party of Val, Careena, and Morley. 

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Unfortunately, save data will not transfer from the demo to the full game. Square Enix states this is because the final version of this section has been altered “for a more satisfying experience.” Instead, those with save data from the demo who purchase the full game will receive three weapons for Val upon reaching Chapter 1: Gladius, Falx, and Horn Lance. 

First revealed at The Game Awards 2023, Visions of Mana marks the first original Mana entry in 15 years. Set in a vibrant, semi-open, fully 3D world, the adventure stars Val, who travels to the Mana Tree alongside his lifelong friend Hinna. You can watch the game’s most recent trailer here

Visions of Mana launches on August 29 for PlayStation 5, Xbox Series X/S, PlayStation 4, and PC.

Watch Yamcha Get Blown Up Again In New Dragon Ball: Sparking Zero Trailer

Watch Yamcha Get Blown Up Again In New Dragon Ball: Sparking Zero Trailer

A new trailer for Dragon Ball: Sparking Zero takes aim at Dragon Ball Z’s earliest story arcs, the Saiyan and Namek sagas. New characters from both eras will be joining the roster. 

New fighters include members of both the Ginyu and Frieza Forces (remember Cui?), the Namakian warrior Nail, and every form of Frieza during the Z era. Perhaps most hilariously, you can even play as one of the Saibamen, meaning we get to watch it blow up Yamcha all over again, which never gets old.  

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Here’s the full list of new fighters joining the roster:

  • Captain Ginyu
  • Chiaotzu
  • Cui
  • Dodoria
  • Frieza (Z), 1st Form
  • Frieza (Z), 2nd Form
  • Frieza (Z), 3rd Form
  • Frieza (Z), 4th Form
  • Frieza (Z), Full Power
  • Guldo
  • Nail
  • Nappa
  • Raditz
  • Recoome
  • Saibaman
  • Zarbon
  • Super Zarbon

Dragon Ball: Sparking Zero launches on October 11 for PlayStation 5, Xbox Series X/S, and PC.

Star Wars Bounty Hunter On Xbox Series X | New Gameplay Today

Star Wars Bounty Hunter On Xbox Series X | New Gameplay Today

The 2002 Star Wars: Bounty Hunter video game is being updated and making its way to modern consoles and PC, and we decided to give it a look.

The original game, now more than 20 years old, was released on GameCube and PlayStation 2, and this new version adds all kinds of interesting bells and whistles. According to developer Aspyr, this version is a native port of the GameCube version of the game, as opposed to an emulation. The game also features contemporary controls and and overhauled camera system.

You can watch the video for our full impressions and play (or replay it) on August 1 on PlayStation 4 and 5, Xbox One and Series X/S, Switch, and PC.

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Head to Game Informer’s YouTube channel for more previews, reviews, and discussions of new and upcoming games. Watch other episodes of New Gameplay Today right here.

Simon Randall, CEO and Co-Founder of Pimloc – Interview Series

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Ace Attorney Investigations Collection Preview – An Overdue Retrial – Game Informer

The Ace Attorney series spends the vast majority of its games following defense attorneys like Phoenix Wright and Apollo Justice, but there are a few games where this isn’t the case. After all, the word “attorney” can also refer to prosecuting attorneys, like Miles Edgeworth, star of the upcoming Ace Attorney Investigations Collection. Capcom has been on an Ace Attorney remaster streak these past few years, and the Ace Attorney Investigations games were the last in the series not yet brought to modern consoles. We got the chance to go hands-on with each title to see how well they hold up, and play one that had never made its way North America until now.

The collection includes two games. The first, Ace Attorney Investigations: Miles Edgeworth, was released for the DS in North America in early 2010. It received generally positive reception with a 78 on Metacritic, but according to a 2013 article from Siliconera, its sales in the region were “poor at best.” As a result, Ace Attorney Investigations 2: Prosecutor’s Gambit was never officially released in the West, meaning many fans have never had a chance to play it. In addition to the games, the collection provides the full suite of quality-of-life features included in modern Ace Attorney collections (including auto-advance, a log of past dialogue, and a story mode that plays through the game for you) as well as a gallery to view concept art and listen to the series music.

My time with each game has been largely positive. The series’ greatest strength has always been its writing, and that’s no different here, but it doesn’t always reach the highs I’m used to. My favorite part of an Ace Attorney game is when all the evidence and testimony align at the end of a case in a truly satisfying narrative conclusion, but the cases in Investigations: Miles Edgeworth, while competent mysteries, never gave me that same rush. On the other hand, the opening case from Prosecutor’s Gambit absolutely lived up to that standard, with its twists and turns keeping me engaged in a way openings of video games rarely do. That case alone has made me very excited for the game’s launch.

Mechanically, Investigations spin-offs play a little differently than mainline Ace Attorney games, but the basics are similar. While these games don’t have the typical courtroom structure, Edgeworth does engage in battles of wits with suspects and witnesses that are functionally identical to cross-examinations. Instead of first-person observation of crime scenes, players control Edgeworth directly, walking around isometric areas to collect clues. This ultimately represents the biggest change – players investigate active crime scenes just minutes after the crimes occur, essentially collecting the evidence for a theoretical courtroom battle in the future. Edgeworth also uses a unique Logic mechanic to connect clues and come to conclusions, and in Prosecutor’s Gambit, a minigame called Mind Chess where he outwits witnesses into revealing information.

My main issue with the collection is its disjointed art style. As a part of the modernization process, all the pixel character sprites have been redrawn in an HD anime style. In isolation, they look quite good, and the animations especially deliver, but they stand out as odd against the game’s painterly backgrounds; the character models are just a little too crisp for the world they inhabit. You can adjust character models in the settings to turn them back into pixels, but these models don’t look great either, and the game still feels a bit off. That said, character portraits used in dialogue sequences look as great as ever, partially because they match the painted style seen in the backgrounds, so it’s not all an eyesore.

The Investigation games are a pair of black sheep in the history of Ace Attorney, and I can see why. They are different but not different enough to attract a new audience or to feel particularly novel in comparison to the rest of the series. However, based on what I’ve played, they are far from bad games, and I look forward to playing them in full – especially Prosecutor’s Gambit – when Ace Attorney Investigations Collection launches on September 6 for PlayStation 4, Xbox One, Switch, and PC.