Atomos Unveils Ninja Phone: Transforming Smartphone Filmmaking – Videoguys

Atomos Unveils Ninja Phone: Transforming Smartphone Filmmaking – Videoguys

In a groundbreaking announcement, Atomos CEO and Co-Founder Jeromy Young introduces the Ninja Phone, a revolutionary 10-bit video co-processor designed to elevate smartphone filmmaking to professional levels. This blog post dives into the features and capabilities of the Ninja Phone, showcasing its potential to redefine mobile video production.

Key Features and Benefits:

The Atomos Ninja Phone empowers filmmakers with unparalleled capabilities:

  • Professional HDMI Camera Compatibility: Record high-quality video directly from professional HDMI cameras onto smartphones and tablets.

  • ProRes and H.265 Encoding: Capture footage in 10-bit ProRes or H.265 format, ensuring exceptional HDR quality.

  • Seamless Integration with iPhone 15 Pro: Utilize the iPhone’s OLED display and advanced processing power for professional monitoring and recording.

  • Ninja Phone iPhone App: Control and coordinate operations through a dedicated app, enabling effortless filming in both landscape and portrait orientations.

  • External Accessories Support: Integrate wireless microphones and other professional add-ons via USB-C hubs for synchronized audio and video recording.

  • Versatile Power Options: Power the Ninja Phone using standard NP series batteries, a battery eliminator, or a USB-C 5V/3A input for extended filming sessions.

  • Secure Cable Management: Benefit from a rugged locking ecosystem for HDMI and USB-C cables, ensuring reliable connections during filming.

Optimized Filmmaking Experience:

The Ninja Phone delivers an optimized filmmaking experience:

  • Enhanced Display Quality: Enjoy a 2,000,000:1 contrast ratio, Dolby Vision, HDR10, and HLG support, and 11 stops of dynamic range with a peak brightness of 1600 nits.

  • Cloud Services Integration: Leverage Atomos’ Cloud Services (ACS) for efficient camera-to-cloud workflows, remote live production, and cloud-based editing.

Compatibility with Leading Cameras:

Atomos’ collaboration with leading Japanese camera manufacturers ensures seamless compatibility with popular mirrorless camera models, including Fujifilm, Canon, Sony, Nikon, and Panasonic.

The Atomos Ninja Phone is set to revolutionize smartphone filmmaking by combining professional-grade capabilities with the convenience of mobile devices. Stay tuned for the release of this game-changing product and elevate your filmmaking endeavors to new heights with Atomos’ innovative technology.

Read the full article from Nikon Rumors HERE

Summer Game Fest To Have More Than 55 Studios And Publishers, Including PlayStation, Xbox, And More

Summer Game Fest will bring together more than 55 developers, publishers, partners, and more, including the likes of PlayStation, Xbox, and various others. The SGF livestream, which kicks off the multi-day event, happens at 2 p.m. PT/5 p.m. ET on June 7 from Los Angeles’ YouTube Theater. It will feature announcements, first-looks, trailers, and more

Summer Game Fest To Have More Than 55 Studios And Publishers, Including PlayStation, Xbox, And More

Ahead of that livestream and the subsequent invite-only Play Days for hands-on gameplay, SGF has unveiled the first wave of partners taking part in this summer’s festivities. We’ve bolded some of the bigger names appearing: 

  • 2K
  • Amazon Games
  • Annapurna Interactive
  • Arc Games
  • Atari
  • Bandai Namco Entertainment
  • Blumhouse Games
  • Bokeh Game Studio
  • Capcom
  • Day of the Devs
  • Deep Silver
  • Devolver Digital
  • Discord
  • Dolby
  • Electronic Arts
  • Embark Studios
  • Epic Games
  • Focus Entertainment
  • Funcom
  • HoYoverse
  • iam8bit
  • Indie Angels
  • Innersloth
  • Ironmace
  • Jyamma Games
  • Level Infinite
  • Magic the Gathering
  • Meta
  • NCSoft
  • NetEase Games
  • Netflix Games
  • Nexon
  • Niantic
  • Plaion
  • PlayStation
  • Pocketpair
  • Private Division
  • Razer
  • Recreate Games
  • Riot Games
  • S-Game
  • Samsung Gaming Hub
  • Seasun Games
  • Sega
  • SNK
  • Steam
  • Sunblink
  • Supercell
  • Thunderful Games
  • TiMi Studio Group
  • Tom Banner Studios
  • Ubisoft
  • Uncapped Games
  • WB Games
  • Xbox 

Alongside today’s partner news, SGF says it will also stream Day of the Devs: SGF Edition on June 7, immediately following the SGF live showcase. Tickets for the SGF live showcase in Los Angeles are now available for purchase, but if you can’t attend in person, it will also stream on YouTube, Twitch, TikTok, X, Steam, and a variety of other international partners. 

SGF isn’t the only gaming event happening this summer—check out Game Informer’s 2024 summer gaming showcase schedule to see what else is in store. 


What do you hope to see during this year’s SGF showcase? Let us know in the comments below!

Xbox’s Activision Opens New Studio To Develop Narrative-Based Triple-A Franchise

Xbox’s Activision Opens New Studio To Develop Narrative-Based Triple-A Franchise

Activision, the developer-publisher Microsoft and Xbox purchased for $69 billion last year, has formed a new studio called Elsewhere Entertainment, and it is developing a new “narrative-based and genre-defining AAA franchise.” The studio is based in Warsaw, Poland, and, according to a report from IGN, it is not working on a Call of Duty-related project. 

This studio, which has been formed behind-the-scenes before today’s public unveiling, arrives roughly one week after Xbox closed four Bethesda studios, including Hi-Fi Rush developer Tango Gameworks and Redfall team Arkane Austin. While the company has yet to publicly address the closures directly, Xbox president Sarah Bond said in an interview that the closures were about keeping the business healthy in the long-term. It’s why news of this new studio might be surprising, given one week ago, the parent company of Activision was closing studios to cut costs. 

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“Built from the ground up, Elsewhere Entertainment is a premier and standalone studio dedicated to establishing an environment that inspires bold and diverse ideas,” a blog post reads. “The team’s underlying mission encourages everyone to explore and collaborate creatively to craft a franchise with an enduring legacy that resonates far beyond games. [The] new studio has full access to Activision’s resources and tools as it continues to increase production and development. 

“Elsewhere is opening its search for best-in-class talent from across the industry and around the world to help create a state-of-the-art and next generation gaming experience.” 

Elsewhere is currently made up of developers with experience working on franchises like The Last of Us, Uncharted, The Witcher, Cyberpunk 2077, Destiny, Tom Clancy’s The Division, and Far Cry. 


What kind of game do you hope Elsewhere makes? Let us know in the comments below!

Kinsta Review: The Easiest Way to Host a WordPress Site?

As a web hosting consultant who has helped hundreds of individuals and business owners find the best hosting providers for their websites, these words are flowing out of my mouth rather easily – “Kinsta may just be what you call perfection in terms of user-friendly WordPress…

The Evolution of AI Model Training: Beyond Size to Efficiency

In the rapidly evolving landscape of artificial intelligence, the traditional approach to enhancing language models through mere increases in model size is undergoing a pivotal transformation. This shift underscores a more strategic, data-centric approach, as exemplified by the recent developments in models like Llama3. Data is…

xLSTM : A Comprehensive Guide to Extended Long Short-Term Memory

For over two decades, Sepp Hochreiter’s pioneering Long Short-Term Memory (LSTM) architecture has been instrumental in numerous deep learning breakthroughs and real-world applications. From generating natural language to powering speech recognition systems, LSTMs have been a driving force behind the AI revolution. However, even the creator…

You Can Play All Of Assassin’s Creed Shadows Offline, But You Need A Connection To Install It

You Can Play All Of Assassin’s Creed Shadows Offline, But You Need A Connection To Install It

You will need an internet connection to install Assassin’s Creed Shadows, but after that, the entire experience can be played offline, Ubisoft has announced. The company did so after word online spread that Shadows requires a mandatory online connection to play the game. 

Following the reveal of Shadows yesterday, which showcased the dual samurai and shinobi protagonists we’ll be controlling in 16th-century feudal Japan, people noticed wording in preorder listings and elsewhere that seemingly pointed to the game requiring an always-online connection. This frustrated fans of the series, especially given Shadows, like its recent predecessors, is a single-player game. However, that’s not the case and Ubisoft released a statement today to clear the air. 

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“Hey everyone, we wanted to share some of the early information on the upcoming launch of Assassin’s Creed Shadows, following some questions we’ve noticed in the community,” the statement reads. “Assassin’s Creed Shadows will not require a mandatory connection at all times. An online connection will be needed to install the game, but you will be able to play the entire journey offline, and explore Japan without any online connection. 

“We are super excited to bring Assassin’s Creed to Feudal Japan on November 15 when the game releases, and we cannot wait to show you more along the way.” 

As you can see, it’s clear Shadows is a game you can play offline, but only after connecting to the internet once to actually install the RPG. 

Assassin’s Creed Shadows hits PlayStation 5, Xbox Series X/S, Amazon Luna, PC (via the Ubisoft Store and Epic Games Store), and Mac (with Apple silicon via the Mac App Store) on November 15.

For more, check out what we learned yesterday during the Shadows reveal, and then read Game Informer’s ranking of the entire Assassin’s Creed series.


How do you feel about needing internet to install Assassin’s Creed Shadows? Let us know in the comments below!

Please Fix The Road Review – Clever Construction – Game Informer

Please Fix The Road Review – Clever Construction – Game Informer

Some games provide you with abstract titles that don’t fully explain the breadth of the tasks you will be required to complete to reach the end. Please Fix The Road does not suffer from that problem. As you play through 160 bite-sized puzzles, each one simply asks you to do exactly what this game’s title says: fix the road, path, sidewalk, or river so that vehicles and animals can reach their destination. But despite the simple premise and casual demeanor, developer Arielek offers no shortage of clever twists on the core concept and, in the process, kept me guessing at what challenges I would face next.

Each puzzle presents a small, charmingly rendered plot of land with at least one broken road. In the lower-left corner, you have designated moves you must make to solve the puzzle. While I initially found this dictation of moves in a specific order restrictive and counter to the more casual experience I expected, it ultimately pushed me towards some incredibly rewarding moments as I likely solved the puzzle exactly as the developer intended. Additionally, it provides breadcrumbs toward the solution; on multiple occasions, I wondered why a certain move was required in a level, only to learn that I was overlooking an important aspect of the puzzle.

What starts as a puzzle game where you simply plug the provided tiles where they logically fit quickly escalates to one where you must blow up, rearrange, swap, copy, and rotate entire blocks of land to get characters from point A to point B. Usually, problems are solvable within a couple of minutes; I found some solutions instantaneously. For others, I stared at them for several minutes on end while attempting different solutions. As I reached puzzles numbered in the 80s, 90s, and into the hundreds, that trial-and-error element came more into play as the developer threw increasingly complex puzzles my way.

Thankfully, since the action unfolds on a move-by-move basis, Please Fix The Road gives players an undo button that backtracks to the last action you performed. This is particularly helpful for experimentation. On occasion, when I got stuck, I enjoyed using the hint button, which doles out step-by-step hints but not full-on solutions; if I’m stuck on a particular step, I can receive a hint from the developers about the correct first move I should make. It’s helpful without the game just playing itself, even as it completes early moves on your behalf.

It is somewhat frustrating to have the hints play out in sequential order, regardless of any correct moves I had already made; it doesn’t matter if I got the first three moves right; the hint mechanic is going to undo all my moves and show me the first move that I already made for the first hint. Thankfully, the vast majority of the time, I relied solely on my own puzzle-solving skills. Some of the puzzles later in the game had me staring in bewilderment at what my first move should be, which can be frustrating but ultimately satisfying once I cracked the code.

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The levels are not only well-balanced but well-paced. For each stage that took me longer than normal, an easier puzzle was often right around the corner to help rebuild my confidence. This constant ebb-and-flowing kept me on my toes without killing the momentum I built up as I worked through the many challenges on offer. Completing each puzzle grants extra satisfaction thanks to the fun animations accompanying each solution; from the charming art style, relaxing soundscapes, and gorgeously animated transitions between puzzles, Please Fix The Road’s minimalist design conventions appeal to the senses in wonderful ways.

Though the gimmick eventually wears thin and the complexity sometimes outpaces the simple concept by the time you reach the puzzles in the triple digits, Please Fix The Road shows that creativity and clever puzzle design are more important than a robust toolset or wide-ranging player freedom. It delivers a tight, curated puzzle-solving experience that hooks you from the very first puzzle and, through steadily evolving mechanics, delivers satisfaction around every turn.

Videoguy’s Top 10 Tips for Live Streaming Outdoors! – Videoguys

Videoguy’s Top 10 Tips for Live Streaming Outdoors! – Videoguys

On today’s Videoguys Live, James reveals our top tips for a perfect outdoor streaming production! Whether you’re a vlogger, gamer, or live event enthusiast, our expert tips will elevate your outdoor live streams to professional levels. Don’t miss out on learning about the best gear, settings, and strategies for a flawless broadcast.

Watch the full video below:

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Top Tips for Live Streaming Outdoors:

1. Pre-Event Setup and Testing

  • To ensure all equipment functions correctly and to familiarize yourself wit the streaming environment
  • Venue Visit: survey the location to identify potential issues with connectivity, lighting, and sound
  • Equipment Checklist: verify that all gear is present, functional, and compatible 
  • Connectivity Test: stream a test video to check for stable internet or cellular connections

2. Backup Gear is your Livestream Lifeline

  • To prevent disruptions due to equipment failure
  • Spare Batteries and Chargers: for all battery-powered devices
  • Extra Memory Cards: to ensure ample storage for recordings
  • Secondary Audio Equipment: including microphones and cables

3. Redundancy is the Key to Uninterrupted Streaming

  • Cellular Bonding Devices: combine multiple cellular signals for a stronger connection
  • Dual Streaming: use two different streaming services as a fail-safe

4. Combating Glare

  • To protect equipment from the sun and improve visibility
  • Monitor Hoods: block out sunlight for clear screen visibility
  • Protect Umbrellas: shield cameras and operators from direct sunlight

5.  Optimizing Outdoor Lighting

  • To achieve balanced lighting for high-quality visuals
  • Artificial Lighting: employ LED panels and soft-boxes for consistent lighting
  • Ask the venue what the lighting will be like before the show as to not be surprised during

6. Securing Your Equipment

  • To protect gear from weather-related damage
  • Weather-poof Containers: store sensitive equipment when not in use
  • Elevated Platforms: keep gear off the ground to avoid weather damage
  • Consider Outdoor Cameras: designs to heat/cool the camera, and usually water resistant

7. Camera Placement

  • To capture the event effectively without interfering with the live audience or risking damage to the equipment
  • Discreet Placement: tuck cameras close to the sidelines or back of the venue to minimize visual obstruction
  • Safety Netting: install protective netting around cameras to shield them from any stray or flying objects
  • Buffer Zones: create safe zones around cameras, especially in sports events, to prevent collision with balls or players
  • Remote Operation: utilize remote-controlled cameras to reduce the need for operator presence in high-risk areas

8. Ensuring Continuous Power

  • To prevent power less during the live stream
  • Portable Generators: provide a reliable power source for extended periods
  • Battery Banks: offer a quick power boost for mobile devices

9. Portable Solutions

  • To streamline the equipment for ease of transport and setup
  • Multi-Use Equipment: choose gear that serves multiple purposes
  • Compact Design: opt for foldable or collapsible gear

10. Some Great Gear for your next outdoor..

Sports

Event Productions

News Broadcast

Elaine Liu: Charging ahead

Elaine Liu: Charging ahead

MIT senior Elaine Siyu Liu doesn’t own an electric car, or any car. But she sees the impact of electric vehicles (EVs) and renewables on the grid as two pieces of an energy puzzle she wants to solve.

The U.S. Department of Energy reports that the number of public and private EV charging ports nearly doubled in the past three years, and many more are in the works. Users expect to plug in at their convenience, charge up, and drive away. But what if the grid can’t handle it?

Electricity demand, long stagnant in the United States, has spiked due to EVs, data centers that drive artificial intelligence, and industry. Grid planners forecast an increase of 2.6 percent to 4.7 percent in electricity demand over the next five years, according to data reported to federal regulators. Everyone from EV charging-station operators to utility-system operators needs help navigating a system in flux.

That’s where Liu’s work comes in.

Liu, who is studying mathematics and electrical engineering and computer science (EECS), is interested in distribution — how to get electricity from a centralized location to consumers. “I see power systems as a good venue for theoretical research as an application tool,” she says. “I’m interested in it because I’m familiar with the optimization and probability techniques used to map this level of problem.”

Liu grew up in Beijing, then after middle school moved with her parents to Canada and enrolled in a prep school in Oakville, Ontario, 30 miles outside Toronto.

Liu stumbled upon an opportunity to take part in a regional math competition and eventually started a math club, but at the time, the school’s culture surrounding math surprised her. Being exposed to what seemed to be some students’ aversion to math, she says, “I don’t think my feelings about math changed. I think my feelings about how people feel about math changed.”

Liu brought her passion for math to MIT. The summer after her sophomore year, she took on the first of the two Undergraduate Research Opportunity Program projects she completed with electric power system expert Marija Ilić, a joint adjunct professor in EECS and a senior research scientist at the MIT Laboratory for Information and Decision Systems.

Predicting the grid

Since 2022, with the help of funding from the MIT Energy Initiative (MITEI), Liu has been working with Ilić on identifying ways in which the grid is challenged.

One factor is the addition of renewables to the energy pipeline. A gap in wind or sun might cause a lag in power generation. If this lag occurs during peak demand, it could mean trouble for a grid already taxed by extreme weather and other unforeseen events.

If you think of the grid as a network of dozens of interconnected parts, once an element in the network fails — say, a tree downs a transmission line — the electricity that used to go through that line needs to be rerouted. This may overload other lines, creating what’s known as a cascade failure.

“This all happens really quickly and has very large downstream effects,” Liu says. “Millions of people will have instant blackouts.”

Even if the system can handle a single downed line, Liu notes that “the nuance is that there are now a lot of renewables, and renewables are less predictable. You can’t predict a gap in wind or sun. When such things happen, there’s suddenly not enough generation and too much demand. So the same kind of failure would happen, but on a larger and more uncontrollable scale.”

Renewables’ varying output has the added complication of causing voltage fluctuations. “We plug in our devices expecting a voltage of 110, but because of oscillations, you will never get exactly 110,” Liu says. “So even when you can deliver enough electricity, if you can’t deliver it at the specific voltage level that is required, that’s a problem.”

Liu and Ilić are building a model to predict how and when the grid might fail. Lacking access to privatized data, Liu runs her models with European industry data and test cases made available to universities. “I have a fake power grid that I run my experiments on,” she says. “You can take the same tool and run it on the real power grid.”

Liu’s model predicts cascade failures as they evolve. Supply from a wind generator, for example, might drop precipitously over the course of an hour. The model analyzes which substations and which households will be affected. “After we know we need to do something, this prediction tool can enable system operators to strategically intervene ahead of time,” Liu says.

Dictating price and power

Last year, Liu turned her attention to EVs, which provide a different kind of challenge than renewables.

In 2022, S&P Global reported that lawmakers argued that the U.S. Federal Energy Regulatory Commission’s (FERC) wholesale power rate structure was unfair for EV charging station operators.

In addition to operators paying by the kilowatt-hour, some also pay more for electricity during peak demand hours. Only a few EVs charging up during those hours could result in higher costs for the operator even if their overall energy use is low.

Anticipating how much power EVs will need is more complex than predicting energy needed for, say, heating and cooling. Unlike buildings, EVs move around, making it difficult to predict energy consumption at any given time. “If users don’t like the price at one charging station or how long the line is, they’ll go somewhere else,” Liu says. “Where to allocate EV chargers is a problem that a lot of people are dealing with right now.”

One approach would be for FERC to dictate to EV users when and where to charge and what price they’ll pay. To Liu, this isn’t an attractive option. “No one likes to be told what to do,” she says.

Liu is looking at optimizing a market-based solution that would be acceptable to top-level energy producers — wind and solar farms and nuclear plants — all the way down to the municipal aggregators that secure electricity at competitive rates and oversee distribution to the consumer.

Analyzing the location, movement, and behavior patterns of all the EVs driven daily in Boston and other major energy hubs, she notes, could help demand aggregators determine where to place EV chargers and how much to charge consumers, akin to Walmart deciding how much to mark up wholesale eggs in different markets.

Last year, Liu presented the work at MITEI’s annual research conference. This spring, Liu and Ilić are submitting a paper on the market optimization analysis to a journal of the Institute of Electrical and Electronics Engineers.

Liu has come to terms with her early introduction to attitudes toward STEM that struck her as markedly different from those in China. She says, “I think the (prep) school had a very strong ‘math is for nerds’ vibe, especially for girls. There was a ‘why are you giving yourself more work?’ kind of mentality. But over time, I just learned to disregard that.”

After graduation, Liu, the only undergraduate researcher in Ilić’s MIT Electric Energy Systems Group, plans to apply to fellowships and graduate programs in EECS, applied math, and operations research.

Based on her analysis, Liu says that the market could effectively determine the price and availability of charging stations. Offering incentives for EV owners to charge during the day instead of at night when demand is high could help avoid grid overload and prevent extra costs to operators. “People would still retain the ability to go to a different charging station if they chose to,” she says. “I’m arguing that this works.”