Square Enix Has Seemingly Canceled Some Games In An Effort To Be ‘More Selective And Focused’

Square Enix Has Seemingly Canceled Some Games In An Effort To Be ‘More Selective And Focused’

Square Enix, the company behind last year’s Final Fantasy XVI and this year’s Final Fantasy VII Rebirth, has seemingly canceled some in-development games, taking on some big losses as a result. As for why, the company is aiming to be more selective about its projects moving forward. 

This news comes from a release related to Square Enix’s holdings, which explains the company is incurring losses of 22.1 billion Yen, or roughly $140 million, on its financial books for the fiscal year that ended in March. 

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“At the meeting convened on March 27, 2024, the Board of Directors of Square Enix Holdings voted, in light of the myriad changes underway in the environment surrounding its group, to revise the group’s approach to the development of high-definition (HD) games with the intention of being more selective and focused in the allocation of development resources,” the release reads. “As a result of a close examination, the company expects to recognize approximately 22.1 billion Yen in content abandonment losses on its books for the fiscal year ended March 2024.” 

While potentially canceled games might sound doom and gloom, it sounds more like Square Enix is sharpening its developmental focus to ensure that the games it releases are hits or, at the very least, financially successful for the company. Nonetheless, it sounds like roughly $140 million of games in development have been canceled and it’s unlikely we’ll ever find out what they were. 

This release comes after a big splash from Final Fantasy VII Rebirth, which Square Enix released in February. Elsehwere in 2024, Square Enix is releasing Final Fantasy XIV: Dawntrail, the new expansion for the MMO that will kick off a new saga for the long-running game, in July


What’s your take on this news? Let us know in the comments below!

Xbox Games Showcase Announced For June, Followed by A Secret Direct For A Beloved Franchise

Xbox Games Showcase Announced For June, Followed by A Secret Direct For A Beloved Franchise

Xbox will livestream an Xbox Games Showcase this summer. Similar to last year’s Starfield Direct, the showcase will be followed by a special “Redacted” direct that will dive deep into a beloved franchise. As for when, the Xbox Games Showcase will begin at 10 a.m. PT/1 p.m. ET on June 9, with the Redacted showcase streaming immediately after. 

“Like our double feature last year with Starfield Direct, immediately following the Showcase we’ll be airing a special deep-dive into the next installment of a beloved franchise,” an Xbox Wire blog post reads. “We can’t say much, so for now, we’ll call it the Xbox Games Showcase followed by [REDACTED] direct. This will also be our first showcase featuring games from our portfolio of studios across Activision, Blizzard, Bethesda, and Xbox Game Studios, in addition to titles from our third-party partners.” 

And speaking of Activision Blizzard, I’m guessing the redacted showcase is about the next Call of Duty, based on the associated image that you can see in the X (formerly Twitter) post below: 

We know another Call of Duty is coming this year, following up last year’s Call of Duty: Modern Warfare III, and that logo looks very militaristic. The Capitol Building behind it adds to this guess, too, especially if the next Call of Duty is about the Gulf War, which is what the latest rumors are saying (with Black Ops series developer Treyarch up to bat). Regardless, we’ll find out soon because that presentation follows the Xbox Games Showcase happening in less than two months on June 9. 

This Xbox Games Showcase will follow this year’s Summer Game Fest livestream on June 7 (and takes place during SGF’s media-only days, where press and influencers will play various games on-site in Los Angeles, California, from June 8 to June 10). Following the Xbox Games Showcase, Ubisoft will host another Ubisoft Forward event on June 10


What game do you think the redacted direct will be about? Let us know in the comments below!

Starfield’s First Expansion, Shattered Space, To Release This Fall

Starfield’s First Expansion, Shattered Space, To Release This Fall

Starfield’s first expansion, Shattered Space, is set to arrive this fall, according to director Todd Howard. Plus, a new update for Starfield is coming later this week that will make changes to ship-building mechanics and more. 

Howard revealed this and more about Starfield in a new interview with Kinda Funny, which is where the Bethesda executive producer also discussed Amazon’s Fallout TV show and the Fallout series in general, as reported by XboxEra. As for what to expect of Shattered Space, Howard didn’t say much. However, we already know it will bring new story content, locations, gear, and more to Starfield. 

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As noted by XboxEra, Shattered Space will be free for all Starfield Deluxe Edition owners. 

As for the update coming to Starfield later this week, Howard says it will focus on the ship-building. This lines up with what the Starfield team shared last year in its 2024 plans for the game. Here’s what it said at the time: “For those who love ship building, we’ll also be expanding on ship customization with ship decorations, new ship building options, and more.”

Other updates scheduled for 2024 include new ways to travel, city maps, mod support, accessibility and additional difficulty options, and more. 

For more about the game, read Game Informer’s Starfield review, and then read about how Starfield is surprisingly great as a remote-play game. After that, check out this story about how Starfield is more like a sci-fi theme park than an open world adventure

[Source: Kinda Funny via XboxEra]


What do you hope to see in the Shattered Space expansion? Let us know in the comments below!

GetResponse Review: Create Engaging AI Emails 85% Faster?

For many, email marketing is intimidating. It requires a lot of time and effort, and creating engaging emails that convert can be overwhelming. How does one stand out in email inboxes when every other business vies for attention? I recently came across GetResponse, an AI email…

50+ Free Seamless Pattern Packs for Designers

If you’re a designer, you know how important it is to have a library of resources that can help you enhance your projects and take them to the next level. One resource that can make a significant difference are seamless and tileable patterns.

Seamless patterns are versatile and can add depth and richness to your designs, making them suitable for both web and print projects. A well-designed seamless pattern can elevate the look of a business card or product packaging, giving it an attractive and professional appearance.

With seamless patterns, you have the freedom to unleash your creativity and make designs that are highly unique and memorable. And the best part? There are countless free, high-resolution, seamless, and tileable pattern sets available that you can download and use in your projects right away.

With so many options to choose from, finding the perfect pattern set for your project can be time-consuming. That’s why we’ve done the hard work for you and collected the best free seamless pattern sets from around the web.

From geometric to floral, damask to abstract, and circle to stripe patterns, you’ll find everything you need to bring your designs to life. And these patterns come in various formats, such as Photoshop PAT, Illustrator AI & EPS, JPG, and PNG, making them easy to use in different design tools.

You might also like our collections of free fabric patterns, or free retro and vintage patterns.


50+ Free Seamless Pattern Packs for Designers

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Frequently Asked Questions (FAQ)

  • What are seamless pattern packs?

    They are collections of patterns that can be tiled repeatedly without showing any breaks or seams. They’re used in design projects to create continuous, cohesive backgrounds or textures.

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    You can use them for website backgrounds, graphic designs, textile designs, packaging, and much more. They add depth and interest to any project.

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    Most are versatile and can be used with design software like Photoshop and Illustrator. It’s a good idea to check the file format for compatibility.

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    Generally, yes. They’re designed for ease of use, and many can be customized to fit your design project in terms of color, scale, and more.

  • Do I need special skills to work with these patterns?

    Basic graphic design skills should be enough. Knowing how to manipulate patterns in your chosen design application will help you make the most of them.

  • Can using these patterns save time in the design process?

    Definitely! They provide a quick and effective way to add professional-looking patterns to your designs, saving you the time of creating your own from scratch.

Related Topics

Say goodbye to standard security for smartphones (you need this instead) – CyberTalk

Say goodbye to standard security for smartphones (you need this instead) – CyberTalk

By Zahier Madhar, Lead Security Engineer and Office of the CTO, Check Point.

Smartphones play a pivotal role in all of our lives. In a way, smartphones today are a sort of a diary, storing pictures, organizing them and displaying them in a story telling modality. Smartphones are much more than a piece of technology that allows you to make phone calls and send text messages.

Many people, before they go to bed, they have their smartphones in their hands; they are getting the latest updates, finishing some work, or watching a movie or video shorts. And once they wake up, the first activity of the day consists of picking up the smartphone, checking the time and seeing about whether or not they have missed any updates.

Smartphones: dual uses

That very same smartphone is often used for business purposes as well; such attending or hosting meetings, emails and managing an agenda. The dual-purpose dimension is also the case with a laptop (used for both private and business purposes). The biggest different between a laptop and a smartphone is that a smartphone is always turned on and connected to the internet, while a laptop, not-so-much.

A second difference is that a laptop is managed and has a threat prevention application on it. In contrast, smartphones are, in many cases, managed by the organization but not secured by a threat prevention application.  However, the smartphone contains the same mix of private data and business related data as the laptop. See the problem?

The bakery next door

In a previous Cyber Talk thought leadership article, I talked about the bakery next door. The bakery next door can use a smartphone to get the status of the ovens, but also to control the ovens. Imagine if the baker’s smartphone were hacked and hackers took control over the most important ovens. This would impact the bakery’s output immediately. This is not just a theory; this could happen. Although this example is small-scale, the implications are immense; lack of smartphone security can jeopardize a business.

History of mobile threats

Malware targeting smartphones is not new. The difference today compared with 20 years ago is that the smartphone holds sensitive data; sensitive data on private and business level.

The question is why do organization fail to install mobile anti-malware on the smartphones? I believe it has to do with awareness, costs, and user experience or they think it is not needed (especially for iOS users).

iOS cyber security

Despite popular belief, it is possible to install malware on iOS devices and since the EU’s Digital Markets Act of 2022 came about, Apple has been forced to allow also apps outside the App store on its phones.

But regulating smartphones based on unified endpoint management and mobile device management is not enough. The reason why is simple: These security tools do not contain security controls for inspecting apps, network connections and interfaces in regards to malicious behavior.

Malware prevention

Let’s get back to the bakery next door. The baker uses his smartphone for daily business (baking bread-related tasks) and also for personal use. To avoid getting infected by malware, the baker does not install apps outside of the App store, does not scan QR codes and does not connect to public wifi.

As with his laptop, he makes sure that the smartphone and his apps are always updated with the latest software releases. Still, this is not enough. The baker won’t successfully avoid SMS phishing, malicious websites and network related attacks by taking those steps. To truly advance his security, the baker needs to install a mobile security solution that protects the smartphone from mobile security risks.

The baker is lucky because he relies on a cyber security vendor partner to deliver a platform and he can simply apply mobile security, in addition to the other security controls that have been delivered, through the platform.

In other words, what the baker has is a consolidated cyber security platform with threat prevention, ensuring that his business won’t be disrupted by opportunistic hackers.

Key takeaways

As I mentioned earlier, smartphones have become day-to-day essentials, shaping our social interactions and business operations. However, they also present security risks, as they contain sensitive personal and business information. Here are some tips to enhance smartphone security:

1. Stick to official app stores for downloading apps.

2. Avoid connecting to public wifi networks.

3. Consider installing a mobile threat prevention application.

As a Chief Information Security Officer (CISO), it’s crucial to treat smartphones with the same level of security awareness as laptops. Incorporate them into your awareness campaigns and ensure they are regularly updated with the latest patches.

Implement mobile threat prevention solutions like Harmony Mobile from Check Point to serve as a security enforcement point for your Unified Endpoint Management (UEM) or Mobile Device Management (MDM) system.

These measures will enhance security maturity and provide visibility into potential malicious activities on mobile devices within your organization.

For more insights from Zahier Madhar, please click here. To receive compelling cyber insights, groundbreaking research and emerging threat analyses each week, subscribe to the CyberTalk.org newsletter.

Remedy Shares Development Updates For Control 2, Max Payne 1 & 2 Remake, And Codename Condor

Remedy Shares Development Updates For Control 2, Max Payne 1 & 2 Remake, And Codename Condor

Remedy has provided updates on its portfolio of upcoming titles via a quarterly business review. In addition to painting the overall financial health of the studio, the report shares details on the current development state of Control 2, Max Payne 1&2 Remake, the Control multiplayer spin-off Codename Condor, and more.

According to the report, the Control 2 team is “focused on finalizing the proof-of-concept stage, in which the game world, game mechanics and visual targets are proven.” The project is expected to move into the production readiness stage in Q2 of this year. Control 2 was first announced in 2022. 

Max Payne 1&2 Remake, first announced in 2022 as a rebuilt version that combines both games into a single title, remains in the production readiness stage, as first announced last October. However, the game is expected to enter full production in Q2 2024.

Codename Condor has entered full production. Remedy describes its core loop as “engaging” and that “the game brings a unique Remedy angle to the genre.” Codename Kestral, Remedy’s other multiplayer title described as a “premium game with a strong, cooperative multiplayer component”, remains in the concept stage. 

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Remedy also shares that Alan Wake 2 has sold 1.3 million units as of early February, recouping a “significant” chunk of its development and marketing expenses in the process. The development team continues to work on its upcoming expansions, Night Springs and Lake House. 

Following Remedy’s acquisition of the rights to Control from publisher 505 Games in February, the studio is now free to do what it wants with the IP. CEO Tero Virtala states, “We are currently weighing self-publishing and related business models. Simultaneously, we are actively looking into different partner publishing models and evaluating potential partners.” Remedy also expects to have two projects in full production simultaneously, stating “We are confident that the good progress of the beginning of the year carries over to the full production stages.”

You can read our review of Alan Wake 2 here and for Control here

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants Review – Better Left In The Sewers – Game Informer

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants Review – Better Left In The Sewers – Game Informer

The Teenage Mutant Ninja Turtles were synonymous with gaming in the late ‘80s and early ‘90s, largely thanks to their influence over arcade brawlers. Games like 1989’s Teenage Mutant Ninja Turtles (also known as ’89 Arcade) and 1991’s Turtles in Time are time-honored classics that shaped the side-scrolling beat-‘em-up genre, and 2022’s Shredder’s Revenge demonstrated that the style is still viable in the modern landscape. Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants clearly takes inspiration from those beloved games, but it falls spectacularly short of those acclaimed titles.

Originally released to arcades in 2017, Wrath of the Mutants takes a similar approach to gameplay as the original TMNT arcade games: You choose from Leonardo, Donatello, Michelangelo, and Raphael, each with distinct moves, as you slash and brawl through stages full of baddies. Based on the 2012 Nickelodeon cartoon, Wrath of the Mutants includes a ton of enemies for the Turtles to beat up in various locales; this home port adds three all-new stages and six new bosses. Unfortunately, no amount of Easter eggs and fanservice can compensate for its uninteresting gameplay.

Though the core concept is the same as the most beloved entries in the series, I never felt anything more than listlessness as I fought through the six extremely linear stages on offer. Each Turtle brandishes their signature weapon and a unique Turtle Power that clears the screen of enemies. These moves should feel empowering, but instead, they throw the action to a halt while a drawn-out animation plays; Leo spins to form a tornado that sucks up all the minions, while Raph drums on the ground, sending enemies flying.

But it all feels so routine as you fight through waves of the exact same enemies in tedious stages that require no strategy – you just go right and spam the attack button. You can also pick up power-ups that cause your character to spin on their shell or summon side characters to dispatch enemies, but with the base combat so uninteresting, I only enjoyed deploying these frequent special moves because they provided a quicker path through the long levels.

Brawling the seemingly endless screens of Foot and Krang minions found in each stage wouldn’t be so bad if the signature arcade unfairness wasn’t ever-present. TMNT Arcade: Wrath of the Mutants isn’t a tough game by any measure, but there are moments where you simply cannot avoid being hit. At nearly every phase, enemies attack you from off-screen, where you can’t see or reach them, and they frustratingly won’t stop attacking you nor come into view unless you go to the other side of the screen. Additionally, enemy projectiles are deadly accurate, and with the Turtles’ sluggish movement and no way to effectively dodge, you’re all but guaranteed to take hits.

These enemies don’t do a ton of damage, but it’s often death by a thousand papercuts, and since each hit briefly stuns you, your combos are constantly getting interrupted. The bosses, who often just repeat the same attacks over and over, are trials of patience rather than engaging challenges. These boss encounters typically bring slight variations on the same move sets, causing them to all play out similarly. Even the final fight against Shredder does little to differentiate itself; he just lumbers around the screen while you wail on him with little strategy required other than jumping when the game tells you to jump – another repeated convention in nearly every boss battle.

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Stage elements meant to break up the monotony serve as more frustration than diversity of experience. Trains speed past, Krang’s Android body shoots electricity at you, and explosive barrels litter the levels, but they add so little. In one instance, where a giant eyeball continually blasts lasers at you while you fight waves of enemies, your character is too slow to avoid getting zapped unless you’re just standing around waiting for it to broadcast where it’s firing. I should be excited to see these new challenges and twists emerge, but I met most of them with a shrug and others with annoyance.

Though seeing the 2012 animated series get some attention in 2024 is fun, the presentation also disappoints. The visuals are nothing special, and I’m not a fan of some of the character designs of this era, but they fit the show’s look well enough. It’s the audio that most irritates, as the Turtles obnoxiously scream the entire time and enemies repeatedly spout the same lines while generic action-oriented music loops in the background. After the first few levels, I was relieved to crank the volume down and listen to something else instead.

Beating the entire game takes less than two hours, but it still somehow manages to drag. You can return to the game’s six stages to try and get higher scores, but I had zero interest in doing so. The arcade games of yesteryear sometimes lacked depth, but they at least had a hook that stuck with you and kept you itching to return to pump more quarters into the cabinet. Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants strives for the greatness of the influential arcade hits of the past but falls well short. Thanks to uninteresting and annoying gameplay, repetitive enemy and boss encounters, and grating audio design, Wrath of the Mutants is little more than a shell of the series’ glory years.

SanDisk Professional G-DRIVE PROJECT Wins Best Storage – Videoguys

SanDisk Professional G-DRIVE PROJECT Wins Best Storage – Videoguys

Discover why the SanDisk Professional G-DRIVE PROJECT was crowned Best Storage at NAB 2024. With Thunderbolt 3 connectivity, up to 24 TB storage capacity, and sleek design, it’s the ideal choice for video producers seeking fast data transfers and efficient post-production workflows.

At NAB 2024, SanDisk emerged triumphant with its SanDisk Professional G-DRIVE PROJECT, clinching the coveted title of Best Storage. This accolade recognizes the exceptional features and performance of the G-DRIVE PROJECT, tailored to meet the demanding storage needs of video producers.

Nicole LaJeunesse, in her insightful article for Videomaker, provides an in-depth look at the SanDisk Professional G-DRIVE PROJECT and why it’s the ultimate storage solution for video production.

Designed for desktop use, the G-DRIVE PROJECT boasts an impressive storage capacity of up to 24 TB, making it the perfect solution for managing large volumes of data generated in video production. Its Thunderbolt 3 connectivity ensures lightning-fast data transfers, with speeds of up to 260 MB/s, significantly reducing wait times during post-production tasks.

One standout feature of the G-DRIVE PROJECT is its inclusion of the SanDisk Professional PRO-BLADE SSD Mag Slot, offering blazing-fast transfer speeds of up to 10 Gbps. This feature streamlines the process of offloading footage from SSD capture media directly onto the G-DRIVE PROJECT, enhancing efficiency in data management.

In addition to its high-performance capabilities, the G-DRIVE PROJECT also prioritizes data security with its reliable 7,200 RPM Ultrastar enterprise-class hard drive, ensuring the safety of valuable content.

The sleek and professional design of the G-DRIVE PROJECT, featuring an anodized aluminum housing, seamlessly integrates into professional computer setups. Its compatibility with iPads via USB-C further enhances its versatility, catering to a wider range of users. Setting up the G-DRIVE PROJECT is a breeze, thanks to its color-coded cable system, which simplifies the connection process by matching port colors with cable colors.

Available in various configurations ranging from 6 TB to the top-of-the-line 24 TB option, the SanDisk Professional G-DRIVE PROJECT offers flexibility to suit different storage needs. Whether you’re a freelance videographer or a production studio, there’s a G-DRIVE PROJECT model to meet your requirements.

In conclusion, Nicole LaJeunesse emphasizes the SanDisk Professional G-DRIVE PROJECT’s status as the ultimate storage solution for video producers, combining high-capacity storage, fast data transfers, and sleek design. Experience the power and efficiency of the G-DRIVE PROJECT and take your post-production workflow to the next level.

Read the full article by Nicole LaJeunesse for Videomaker HERE