OpenAI announces new board lineup and governance structure

OpenAI has announced a refreshed board of directors and new governance structure following recent turmoil that saw CEO Sam Altman ousted, briefly recruited by Microsoft, and then quickly reinstated at the AI research company. In a statement, OpenAI said Altman will rejoin the board alongside three…

Revolutionizing Event Coverage: Bauer Media’s BRIT Awards Triumph with – Videoguys

Revolutionizing Event Coverage: Bauer Media’s BRIT Awards Triumph with – Videoguys

Discover how Bauer Media leveraged Atomos Shogun C2C technology to revolutionize social media content creation at the BRIT Awards, achieving record-breaking efficiency and setting a new standard for collaboration in event coverage.

The BRIT Awards, a hallmark event celebrating British music excellence, witnessed a groundbreaking approach to social media content creation in 2024. Bauer Media, a key broadcast partner, deftly navigated the dynamic atmosphere of the awards ceremony with the help of Atomos Shogun C2C technology. This article delves into how Bauer Media’s adoption of the C2C workflow transformed their coverage, enabling real-time content creation and unprecedented collaboration.

Streamlined Workflow with Atomos Shogun C2C: Facing the challenge of capturing exclusive moments with renowned celebrities amidst the hustle and bustle of the BRIT Awards, Bauer Media turned to the Atomos Shogun’s innovative camera-to-cloud capabilities. By recording interviews in ProRes format directly onto the device, Bauer Media unlocked the full potential of their cameras. Furthermore, the Shogun’s seamless integration allowed for automatic uploading of 1080p proxies to the cloud, eliminating delays and ensuring swift content delivery.

Benefits of Atomos C2C Workflow: The utilization of Atomos Shogun C2C technology yielded remarkable benefits for Bauer Media:

  1. Swift Turnaround: Within a mere 10 minutes post-interview, Bauer Media published their first social media video, achieving unprecedented turnaround times and keeping their audience engaged in real-time.
  2. Enhanced Engagement: Timely content delivery empowered Bauer Media to captivate their audience throughout the event, fostering heightened social media engagement.
  3. Streamlined Operations: The C2C workflow eradicated the need for manual file transfers, saving invaluable time and resources for editors and social media teams.
  4. Real-Time Collaboration: Seamless collaboration between camera operators, editors, and social media teams was facilitated, optimizing efficiency and ensuring cohesive coverage.

A New Era of Collaboration: The Atomos Shogun C2C workflow epitomizes a paradigm shift in event and broadcast production. Its ability to facilitate real-time content delivery, immediate editing, and seamless collaboration marks a significant advancement in the industry. Bauer Media’s success at the BRIT Awards underscores the transformative impact of this technology, setting a new standard for collaboration and efficiency.

Conclusion: Bauer Media’s triumphant utilization of Atomos Shogun C2C technology at the BRIT Awards serves as a testament to the power of innovation in event coverage. By embracing the C2C workflow, Bauer Media achieved unparalleled efficiency, delivering engaging content to their audience in real-time. This case study underscores the transformative potential of Atomos Connect range products, heralding a new era of collaboration in the event and broadcast industries.


Learn more about Atomos here:

10+ Best Free CV & Resume Templates for InDesign

A well-designed and professional-looking resume can be a game-changer when it comes to standing out in a crowded job market. However, creating a custom resume design from scratch can be challenging, especially if you lack design skills or experience.

Fortunately, there are many professionally designed resume templates available online that can help you create a standout resume quickly and easily. To help you find the best options, we’ve scoured the web and collected the most professional and beautiful free resume templates designed specifically for Adobe InDesign.

With these templates, you can save time and ensure your resume looks polished and professional. Simply choose a template that matches your style and preferences, customize it with your own colors and fonts, and add your personal and professional information. Once finished, you can easily export your resume as a PDF and send it along with your job application.

Not only do these InDesign resume templates look impressive and professional, but they also offer a range of customizable design elements to help you create a unique and personalized resume that reflects your skills and experience. From stylish headers and footers to elegant fonts and color schemes, these templates make creating a CV that stands head and shoulder above the competition easy.

Using a professionally designed resume template is an excellent way to create a polished and eye-catching resume that can help you stand out in a competitive job market. By choosing one of our carefully curated InDesign resume templates, customizing it to your liking, and exporting it as a PDF, you’ll be on your way to landing your dream job. Good luck!


You may also like to take a look at our free collections of resume templates for designers, HTML resume templates, or these Figma resume templates.

The Top Free Resume Templates for InDesign

Free Horizontal & Modern Resume Template for InDesign

This free InDesign resume template features a modern and bold design with a highly unique horizontal layout. It includes a splash of bright color to catch the eye, making your resume stand out. Plus, it’s easy to edit, allowing you quickly add in your personal details.

10+ Best Free CV & Resume Templates for InDesign

Simple Resume/CV Volume 6

As the name suggests, this Simple Resume/CV template has a simple and clean design. The template features a one-page resume design and a matching cover letter.

 resume cv adobe indesign template simple volume 6

Free Linear Resume Layout for InDesign

This free InDesign resume layout offers a linear and modern design with bold typography, spanning three well-organized page layouts. This template is perfect for making your qualifications stand out in a competitive job market.

Free Linear Resume Layout for InDesign

Minimalist InDesign Resume Layout Template

This InDesign resume and cover letter template features a minimalist design and layout. It’s sized at A4 and US letter sizes and includes INDD and IDML files, ensuring easy customization and compatibility. It’s also available in Illustrator AI format.

Minimalist InDesign Resume Layout Template

Clean & Elegant Free Resume InDesign Layout

This free InDesign resume template boasts a clean and elegant design presented in a concise one-page layout. It features classic serif typography, giving your resume a professional and timeless look. This template is perfect for making a strong, polished impression on potential employers.

Clean Elegant Free Resume InDesign Layout

Modern & Professional InDesign Resume Template

This professional InDesign resume template features clean typography, a spacious layout, and a modern design across four A4 pages. It has been designed to make a strong impression while organizing your achievements neatly. It is also available in Word format.

Modern Professional InDesign Resume Template

Vintage Resume Template

Consider this Vintage Resume Template if you are looking for a stylish resume that is sure to make you stand out from the crowd. The template includes matching cover letters and a set of icons that you can add to highlight skills.

 resume cv adobe indesign template vintage

Free CV/Resume Set Template

This free resume template features a simple and minimal design. You will also get access to a matching cover letter. The template is easy to edit.

resume cv adobe indesign template free designer

Resume & Business Card Set

If you want to knock out two birds with one stone and get a set of business cards to go along with your resume, be sure to check out this resume template. The template features an elegant navy and white color scheme.

set resume cv adobe indesign template free business card set

Minimalist-Style Resume Template

If you love minimalist design, this resume template is a perfect choice. The template stands out with beautiful typography and plenty of white space.

minimal resume cv adobe indesign template minimalist

Resume Template for UX Designers

Thanks to the nice visual hierarchy and information organization, this clean resume template is perfect for UX designers. You can easily change the color scheme to reflect your personality.

 resume cv adobe indesign template free ux user experience designer

Brendon Resume & Cover Letter

The Brendon resume and cover letter includes a matching resume and cover letter with minimal design. The template also includes a set of custom icons and paragraph styles.

 resume cv adobe indesign template brendon cover letter

Simple & Free CV Template

This set of free CV templates includes three different designs and a 2-column layout that makes it easy to organize the information. The template comes with three premade colors schemes which are easy to edit.

 resume cv adobe indesign template free simple

Infographic Resume/Cv Volume 4

This modern Infographic resume is a perfect choice if you’re looking for a modern take on a traditional resume. Your information is presented using infographic style, and you’ll also get bonus icons that you can use in your resume.

Infographic volume 4 resume cv adobe indesign template free volume 4

Free Simple Dynamic Resume Template with Cover Letter

Another great choice for minimalists who are looking for a new job. This template includes a resume and a cover letter, and elegant typography. You can edit the files, colors, fonts, and other elements.

 resume cv adobe indesign template free simple dynamic cover letter

Clean Resume/CV Volume 3

This Clean Resume template was designed as a single-page resume and includes a matching cover letter. As a bonus, you’ll also get the resume in Word format, and you can easily edit the colors and the fonts.

 resume cv adobe indesign template volume 3

Free Clean Designer Resume & Cover Letter Template

Consider this free resume template if you want a unique-looking template. It includes a matching cover letter with enough space to include your photo, grid-based layout, and modern typography.

 resume cv adobe indesign template free clean cover letter

Creating a Resume with Adobe InDesign

Now that you have downloaded your InDesign resume template, follow these steps so that you have a polished and professional-looking document that’s ready to share with potential employers. Here’s a step-by-step guide to help you get started:

  1. Gather Your Information: Collect all the necessary information for your resume, including your contact details, work experience, education, skills, and any other relevant sections.
  2. Set Up Your Document: Open InDesign and create a new document. Choose the page size (typically US Letter or A4), set margins, and determine whether you want a single- or multi-page document.
  3. Choose a Layout: Decide on the layout of your resume. You can either design a custom layout or use a pre-designed resume template like the examples above.
  4. Create Master Pages: Set up master pages for consistent headers, footers, and other design elements throughout your resume.
  5. Design Sections: Design separate sections for different resume components. Use text boxes, frames, and shapes to structure your content neatly. Utilize fonts, colors, and formatting that align with your personal branding.
  6. Add Text: Input your resume content into the text boxes. Use paragraph styles to maintain consistent formatting and make updates easier.
  7. Include Visuals: If desired, add icons or graphics to enhance the design of your resume. Ensure these visuals complement your design and don’t overwhelm the content.
  8. Formatting: Pay attention to spacing, alignment, and typography. Bullet points and headings can help to organize your information effectively.
  9. Showcase Work Samples: If applicable, create a portfolio section to showcase relevant work samples or projects. You can use image placeholders and captions to describe each project.
  10. Proofread and Review: Double-check your resume for typos, grammatical errors, and formatting inconsistencies. It’s a good idea to have someone else review it as well.
  11. Export and Save: Once you’re satisfied with the design, export your resume. Choose the appropriate format, such as PDF, for easy sharing and printing. Be sure to save your project file too, in case you need to make edits later.
  12. Print or Share: Print physical copies of your resume on high-quality paper, or share the digital PDF version with potential employers or on online platforms.

Remember, the goal is to create a resume that reflects your skills, experiences, and personal style while maintaining professionalism and readability.

InDesign Resume Template FAQs

  • Why Use InDesign for Creating My Resume?

    InDesign is known for its superior layout capabilities, making it an excellent choice for creating professional and visually appealing resumes.

  • Can Beginners Use InDesign Templates Easily?

    Yes, with basic InDesign knowledge, beginners can use these templates. They simplify the design process by providing a ready-to-use format.

  • Are These Resume Templates Fully Customizable?

    Yes, these resume templates have been designed to be fully customizable. You can change colors, fonts, layouts, and add your own content.

  • Do I Need to Have Adobe InDesign Installed?

    Yes, to use these templates, you’ll need Adobe InDesign installed on your computer.

  • How Can a Resume Template Help My Job Application Stand Out?

    A well-designed resume will catch the eye of recruiters, and using a template ensures a clean, professional layout.

  • Can I Print My Resume from an InDesign Template?

    InDesign is ideal for creating print-ready documents. Just make sure to save or export your resume in a print-friendly format like PDF.

  • Are These Resume Templates Suitable for All Industries?

    While they’re particularly popular in creative industries, you can find or adapt InDesign templates for almost any industry.

  • How Do I Select the Best Template for My Needs?

    Choose a template that aligns with your career level, industry, and personal style. Consider layout, readability, and space for showcasing your skills and experience.


Related Topics

A strategic shift to AI-powered and cloud-delivered solutions – CyberTalk

A strategic shift to AI-powered and cloud-delivered solutions – CyberTalk

EXECUTIVE SUMMARY:

AI is revolutionizing businesses worldwide. Enterprises are being reinvented through artificial intelligence. AI is also separating the industry leaders from the industry followers. 

In the U.S., 73% of companies have already adopted artificial intelligence. Within certain sectors, experts expect that, on an annual basis, AI could contribute $4.4 trillion to the economy.

But, despite the promise and potential, a number of enterprises have slowed their AI adoption, citing compliance and data privacy concerns as barriers to rapid deployment.

What a lot of enterprises aren’t aware of is that there’s a strategic shift happening…AI has become an integral part of the cyber security landscape.

Diverse IT environments

Imagine an intelligent shield that dynamically protects data by adapting to emerging threats, ensuring that your organization always stays one step ahead of hackers.

AI-based cyber security tools, such as Check Point Infinity AI Copilot, can provide this type of flexible and comprehensive security for diverse IT environments.

Closing the talent gap

Another advantage of AI-powered cyber security tools is that they can help close the cyber security talent gap.

Worldwide, there’s a shortage of roughly three million cyber security professionals.

AI-based tools, like Check Point’s Infinity AI Copilot can enhance analysts’ speed and accuracy, bridging the gap.

AI-based cyber security tools like Infinity AI Copilot enable protection of data centers, networks, cloud, branch offices and work-from-anywhere users. Admins can now easily obtain capabilities that allow for streamlined management via a unified management console.

Collaborative communication

Platforms like Infinity ThreatCloud AI can also provide rapid, real-time threat intelligence. The intelligence is seamlessly woven into the fabric of the platform. Automation and orchestration features ensure that threat responses are fast and effective.

Get more information

AI-powered cyber security engines enable organizations to proactively prevent and defend against threats by offering complete coverage of a security estate, real-time insights, automated processes and greater efficiency.

Enhance your knowledge. Join me at SecureWorld Boston, a premiere cyber security conference that offers a wealth of learning opportunities for CISOs and other security professionals. We’ll talk more about AI-powered cloud-delivered cyber security, addressing specific use-cases in which AI-powered engines offer exceptional value. Register now and make the most of this event.

A new sensor detects harmful “forever chemicals” in drinking water

A new sensor detects harmful “forever chemicals” in drinking water

MIT chemists have designed a sensor that detects tiny quantities of perfluoroalkyl and polyfluoroalkyl substances (PFAS) — chemicals found in food packaging, nonstick cookware, and many other consumer products.

These compounds, also known as “forever chemicals” because they do not break down naturally, have been linked to a variety of harmful health effects, including cancer, reproductive problems, and disruption of the immune and endocrine systems.

Using the new sensor technology, the researchers showed that they could detect PFAS levels as low as 200 parts per trillion in a water sample. The device they designed could offer a way for consumers to test their drinking water, and it could also be useful in industries that rely heavily on PFAS chemicals, including the manufacture of semiconductors and firefighting equipment.

“There’s a real need for these sensing technologies. We’re stuck with these chemicals for a long time, so we need to be able to detect them and get rid of them,” says Timothy Swager, the John D. MacArthur Professor of Chemistry at MIT and the senior author of the study, which appears this week in the Proceedings of the National Academy of Sciences.

Other authors of the paper are former MIT postdoc and lead author Sohyun Park and MIT graduate student Collette Gordon.

Detecting PFAS

Coatings containing PFAS chemicals are used in thousands of consumer products. In addition to nonstick coatings for cookware, they are also commonly used in water-repellent clothing, stain-resistant fabrics, grease-resistant pizza boxes, cosmetics, and firefighting foams.

These fluorinated chemicals, which have been in widespread use since the 1950s, can be released into water, air, and soil, from factories, sewage treatment plants, and landfills. They have been found in drinking water sources in all 50 states.

In 2023, the Environmental Protection Agency created an “advisory health limit” for two of the most hazardous PFAS chemicals, known as perfluorooctanoic acid (PFOA) and perfluorooctyl sulfonate (PFOS). These advisories call for a limit of 0.004 parts per trillion for PFOA and 0.02 parts per trillion for PFOS in drinking water.

Currently, the only way that a consumer could determine if their drinking water contains PFAS is to send a water sample to a laboratory that performs mass spectrometry testing. However, this process takes several weeks and costs hundreds of dollars.

To create a cheaper and faster way to test for PFAS, the MIT team designed a sensor based on lateral flow technology — the same approach used for rapid Covid-19 tests and pregnancy tests. Instead of a test strip coated with antibodies, the new sensor is embedded with a special polymer known as polyaniline, which can switch between semiconducting and conducting states when protons are added to the material.

The researchers deposited these polymers onto a strip of nitrocellulose paper and coated them with a surfactant that can pull fluorocarbons such as PFAS out of a drop of water placed on the strip. When this happens, protons from the PFAS are drawn into the polyaniline and turn it into a conductor, reducing the electrical resistance of the material. This change in resistance, which can be measured precisely using electrodes and sent to an external device such as a smartphone, gives a quantitative measurement of how much PFAS is present.

This approach works only with PFAS that are acidic, which includes two of the most harmful PFAS — PFOA and perfluorobutanoic acid (PFBA).

A user-friendly system

The current version of the sensor can detect concentrations as low as 200 parts per trillion for PFBA, and 400 parts per trillion for PFOA. This is not quite low enough to meet the current EPA guidelines, but the sensor uses only a fraction of a milliliter of water. The researchers are now working on a larger-scale device that would be able to filter about a liter of water through a membrane made of polyaniline, and they believe this approach should increase the sensitivity by more than a hundredfold, with the goal of meeting the very low EPA advisory levels.

“We do envision a user-friendly, household system,” Swager says. “You can imagine putting in a liter of water, letting it go through the membrane, and you have a device that measures the change in resistance of the membrane.”

Such a device could offer a less expensive, rapid alternative to current PFAS detection methods. If PFAS are detected in drinking water, there are commercially available filters that can be used on household drinking water to reduce those levels. The new testing approach could also be useful for factories that manufacture products with PFAS chemicals, so they could test whether the water used in their manufacturing process is safe to release into the environment.

The research was funded by an MIT School of Science Fellowship to Gordon, a Bose Research Grant, and a Fulbright Fellowship to Park.

Final Fantasy XVI PC Version In ‘Final Stages Of Optimization,’ Expect A Demo Before Release

Final Fantasy XVI PC Version In ‘Final Stages Of Optimization,’ Expect A Demo Before Release

Final Fantasy XVI exclusively hit PlayStation 5 last June. However, Square Enix had already revealed a PC version of the action game was in development. When I spoke to producer Naoki Yoshida about it in Square Enix’s Tokyo, Japan, offices for Game Informer’s FFXVI cover story last year, he said players shouldn’t expect the PC version anytime soon

With FFXVI’s first DLC, Echoes of the Fallen, already out, and its second DLC, The Rising Tide, due out this spring, I spoke to Yoshida once more about the PC version. I also talked to him and DLC director Takeo Kujiraoka about The Rising Tide and what players can expect, and you can read Game Informer’s exclusive preview here

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While Yoshida is unable to share when the PC version of FFXVI will be released, he says the team is in the last stages of optimization. 

“In terms of where we are in development currently, we’re trying to figure out the final stages of optimization right now,” Yoshida tells me through a translator. “When we can release the PC version might be dependent on that – the system requirements and specifications for PC that players will need, so we’re trying to figure that out. Naturally, [the PC specifications] are looking to be somewhat high.”

He says players can rest assured, though, that development on the PC version of FFXVI is going smoothly, but, “In terms of when it’s going to come out or when we can announce it, I’d like to ask for more time on that.” 

[embedded content]

Yoshida tells me before FFXVI releases on PC, the team will do its best to announce the best specifications and requirements ahead of time so players can determine if the game will run on their PCs. 

“And to do that, we’re looking to release a demo for the PC version as well,” he adds. “Again, we can’t really talk about too much in terms of details of when it’s going to come out – I think in a little bit more time we’ll be in a better place to announce things. But one thing’s for sure: It won’t be too distant in the future; it won’t be a year, it won’t be two years, it will probably be shorter than that, so stay tuned.” 

For plenty more about the game, head to Game Informer’s Final Fantasy XVI coverage hub for exclusive behind-the-scenes features, video interviews, and more. Read Game Informer’s Final Fantasy XVI review after that.  


Are you going to play Final Fantasy XVI on PC? Let us know in the comments below!

MultiVersus Is Back In Action This May

MultiVersus Is Back In Action This May

MultiVersus, the Warner Bros. free-to-play crossover platform fighter, makes its big comeback on May 28. The game has been rebuilt and returns almost a year after its open beta was taken offline.

Player First Games game director Tony Huynh explains in a developer diary that MultiVersus has been remade from the ground up in Unreal Engine 5, meaning it sports improved visuals and lighting. It also has a totally revamped netcode to provide what Huynh promises will be consistent online performance regardless of platform.

Every existing fighter sports new attacks and combat mechanics, and Huynh promises that new fighters are on the way. Additionally, new stages were teased with concept art depicting arenas based on The Powerpuff Girls’ Townsville and Dexter’s Laboratory.

Lastly, Huynh reveals a brand-new PvE mode is coming to the game. He doesn’t go into detail, only teasing it will offer “additional ways of playing with unique rewards.” 

[embedded content]

MultiVersus was first launched in open beta last May and pits characters across Warner Bros. stable of IPs, such as DC, Looney Tunes, and even Game of Thrones, in a tag-team-focused twist of Super Smash Bros. inspired combat. The game was initially quite popular and generally well-liked. Writer Bryan Vore gave the game’s beta incarnation an 8 out of 10 in our review, writing that “Living games have the potential to go in frustrating directions, but MultiVersus has a strong foundation. If it can meaningfully roll out content and smooth out its rough edges, this could become a new crossover obsession for years to come.” 

Unfortunately, months of infrequent updates and lack of communication following the game’s second season saw engagement decline. Player First Games pulled MultiVersus from stores to address these criticisms. When the game returns, it will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC.


Are you looking forward to jumping back into the new and improved MultiVersus? Let us know in the comments!

Final Fantasy XVI: Lessons Learned, Clive’s Reception, Loose Ends, And More With Naoki Yoshida

Final Fantasy XVI exclusively hit PlayStation 5 last June, and as its one-year anniversary approaches in just a few months, with a second DLC out this spring centered around the Leviathan Eikon called The Rising Tide, I spoke to producer Naoki Yoshida and DLC director Takeo Kujiraoka about the game’s reception, Clive Rosfield as a protagonist, loose ends, and more. 

You can read my exclusive preview of The Rising Tide DLC here, and I’ve got a story about how you shouldn’t expect more DLC here and another about the lastest update to the PC version’s development here, too. Below, however, is my retrospective discussion about Final Fantasy XVI with Yoshida and Kujiraoka. 

[embedded content]

Looking Back At Final Fantasy XVI, Nine Months Later

Game Informer’s Wesley LeBlanc: How do you feel about Clive as a protagonist? I ask because I think he’s quickly climbed the ranks of Final Fantasy protagonists for fans – people love Clive! Did you expect him to land in the Final Fantasy community as well as he did?

Naoki Yoshida: First and foremost, when we saw the reception and comments from fans about Clive as a character and a person, some people actually saw themselves as Clive. And seeing that kind of reception as the development team, we were extremely happy. 

While writing the story for Final Fantasy XVI, we wanted to make it about Clive Rosfield […] and his life. We wanted to make sure that we depict the beginning to end of his life and story. And it’s not just the story – there’s also how we battles, how he talks with people, Clive jumping around, and also, Clive being free. So if you take all of that and compile it together, looking back at it, I think 80 percent of the development resources were spent on Clive. So obviously, for us as the development team, we really love him. 

But at the same time, we were a bit concerned with how he looked toward the beginning because he’s not really the flashiest; he has a rather darker tone of clothing because he’s supposed to blend in with an assassination team, and he does a dirty job, too. We wanted that reflected in the visuals of how he looked. We felt like it would probably be a 50-50 chance of him being popular with the fans or not. But it turns out, the fans do like him so that’s really great to see. 

Final Fantasy XVI: Lessons Learned, Clive’s Reception, Loose Ends, And More With Naoki Yoshida

Naoki Yoshida

Game Informer: What’s the biggest lesson learned from developing Final Fantasy XVI?

Yoshida: The biggest learning experience the team got was that for Final Fantasy XVI, the PlayStation 5 was the first console release for it. And because of that, we had the opportunity to create the game with top quality graphics and not just for the world, but the characters, the environment, everything was top notch. What that meant was we had to think and make sure we were maintaining that high quality while reaching milestones on time. We didn’t want to drag on development for too long, so we wanted to make sure we weren’t being too slow with development. And to maintain that balance, we were kind of in the dark in the beginning because we didn’t have prior experience with the PS5 platform before. 

We were able to take Final Fantasy XVI to the finish line in the end, but getting there was, not a constant – not a struggle – but a constant battle of trying to maintain the high quality and the development timeline at the same time. So in essence, it was a challenge; it was very difficult to deal with during development, but it was also fun – the experience of dealing with the cutting-edge and new technology of the PS5.  

As a director, I think that’s something that can be taken to our next project. It’s not really something we learned because of it being a mainline Final Fantasy game or because it was an action game – it was really more to do with the technology and how big the scale of the title was. 

[embedded content]

Takeo Kujiraoka: As you know, this applies for both the DLC and the main game [and as Yoshida mentioned earlier], there were a lot of areas we were kind of in the dark, in a process of figuring out a lot of things. As it went on, each of the development team members were able to coordinate communication with each other closely and we did our best to ensure that we delivered the highest quality possible. So being able to do that in such a short span of time, I think was a great learning experience for us. 

Separate from that, I have a bit more of a personal opinion as a game designer [Editor’s Note: Kujiraoka led development on the Eikon battles throughout the base game]. In a lot of ways, it was kind of outlandish [because we were able to] spend a lot of costs and resources on Final Fantasy XVI that would be unimaginable for any other normal video game title. I was able to go all out with that. In a kind of sentiment of what I mentioned earlier, [I learned a lot] in terms of how to make our development efficient and speed up the process while maintaining quality. That’s obviously very useful positive insight that I can utilize for our next project. 

There’s also the reception and reaction we received from the fans doing something so big and outlandish [in battles]. I think those kinds of things are definitely something that can be fed into our next project.

Takeo Kujiraoka

Game Informer: If The Rising Tide is presumably the last piece of Final Fantasy XVI content players can expect, how do you both feel about the game coming to a close? Are there any loose ends you wanted to address but couldn’t? 

Yoshida: During development of Final Fantasy XVI, there were a lot of challenges the development team took on [to develop] the newest mainline title of Final Fantasy. Naturally, that came with a lot of, I don’t want to say “struggles,” but there were some difficult times during development. There were some elements we weren’t too sure of, but after release, we saw that many people played the game, fortunately. Like you mentioned earlier, a lot of fans from the community love Clive Rosfield as well, and the reception of the game went really well. So, as a team, I feel that we kind of did what we can and I think we are content with what we achieved. 

We are keen to take our learnings and the experience we got from developing Final Fantasy XVI to the new title, the new project that we will create as Creative Business Unit III. I think there are going to be Creative Business Unit III tastes inherited into that next project as well. We want our players to look forward to our new projects. 

Kujiraoka: I want to echo what Yoshida mentioned. With Final Fantasy XVI, we took upon ourselves a lot of new challenges for this title. To name a few, we had to make sure that every element of the game meshed well with the scenario and the narrative; it was going to be the first full-action game [in the mainline Final Fantasy series]; and there’s going to be a lot of Eikons that move around in a way that hasn’t been depicted in past Final Fantasy games. Everything was new for us. 

It’s been almost a year since the full release of the game and we are aware of comments from players mentioning what they felt Final Fantasy XVI was lacking in certain areas. While I agree with those sentiments, at the same time, I think that it’s very meaningful for me and for the team that we got to experience and create this game together and really put our say out into the world and receive all these positive sentiments as well from our players. 

For those who experienced Final Fantasy XVI and enjoyed it, I want to extend my sincere gratitude to them. I am looking forward to taking what I learned from Final Fantasy XVI and contributing to our next project. 


For plenty more about the game, head to Game Informer’s Final Fantasy XVI coverage hub for exclusive behind-the-scenes features, video interviews, and more. Read Game Informer’s Final Fantasy XVI review after that.  

📝 Guest Post: Evaluating LLM Applications*

To successfully build an AI application, evaluating the performance of large language models (LLMs) is crucial. Given the inherent novelty and complexities surrounding LLMs, this poses a unique challenge for most companies. Peter Hayes, who holds a PhD in Machine Learning from University College London, is…