PS Plus Users Get A Plague Tale Requiem Free In January

2024 is right around the corner, and what better way to kick it off than to get some complimentary games from your PlayStation Plus subscription? As announced in the PS Blog, this month’s selection of games is headlined by A Plague Tale: Requiem, Asobo Studio’s 2022 tale of sickness and siblings. While he thought it dragged on a bit in the second half, our reviewer said, “Calling Requiem a standard sequel is a disservice; Asobo has created a Plague Tale epic.” You can read that full review here and take a look at the other two offerings below.

PS Plus Users Get A Plague Tale Requiem Free In January

The other two games are Evil West and Nobody Saves the World, each also released in 2022. Evil West is a third-person shooter set in a world that’s a fusion between a classic Wild West and gothic horror and one that reminded one of our editors of his time as a kid playing Darkwatch. Meanwhile, Nobody Saves the World is about a shapeshifting Nobody (yeah, that’s his name) on a quest to find the wizard who can stop a fungal infection from overtaking the world. Written by John Carson, the Game Informer review reads, “Despite its minor shortcomings, Nobody Saves the World kept me enthralled from start to finish.”D All three games will be available to download on January 2.

And as always, as the new comes in, the old must go; subscribers will have until January 1 to download the current crop of PS Plus games, which includes Lego 2K Drive, Powerwash Simulator, and Sable.


Are you excited to check out any of January’s PS Plus Games? Let us know in the comments!

How We Chose Our Games Of The Year | GI Show

How We Chose Our Games Of The Year | GI Show

In this week’s episode of The Game Informer Show we discuss our game and games of the year, the best and brightest feature (currently in the Final Fantasy VII Rebirth issue of the magazine), and just generally recap all the discussions that went it how that annual feature comes together.

The Game Informer Show #687 Podcast:

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Follow us on social media: Marcus Stewart (@MarcusStewart7), Kyle Hilliard (@KyleMHilliard), Wesley LeBlanc (@LeBlancWes)

The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple PodcastsSpotify, or your favorite podcast app.

The Game Informer Show – Podcast Timestamps:

00:00:00 – Intro
00:07:31 – A Breakdown of Game Informer’s Top 10 Games of 2023
01:09:28 – A Breakdown of Game Informer’s Category Winner of 2023
01:42:48 – Housekeeping and Listener Questions

Supply chain trends, critical infrastructure & cyber security in 2024 – CyberTalk

Supply chain trends, critical infrastructure & cyber security in 2024 – CyberTalk

EXECUTIVE SUMMARY:

In 2024, supply chain security must become a top priority. Public agencies and industry experts agree that the supply chain needs to command greater attention. Organizations need to remain cognizant of consequences surrounding supply chain security failures.

“We need to figure out how to make the supply chain more secure and make sure people know about the risks involved,” says Check Point expert Augusto Morales.

Supply chain security

An increase in the number and sophistication of supply chain attacks renders this issue a challenge for organizations to keep up with. The hype around AI and ML also plays a part.

“My prediction for 2024 is that high impact, sophisticated attacks will hide behind the themes of AI/ML and create larger data breaches much like MOVEit and other supply chain attacks,” says Mark Ostrowski, Head of Engineering U.S., East for Check Point.

In 2024, we may also see cyber criminals weaponize zero-day vulnerabilities and emails in order to launch sophisticated supply chain attacks.

Critical infrastructure impact

As noted earlier, the impact of supply chain attacks can be extensive, engendering far-reaching consequences.

If critical infrastructure is disrupted, a nation’s citizens may be unable to work, attend school, or on a more basic level, obtain the resources that are essential to survival.

Now the poster child of critical infrastructure attacks and supply chain fallout, the infamous Colonial Pipeline attack of 2021 resulted in mass-panic around energy resources, placing businesses and individuals in harm’s way.

At the end of the day, the incident reinforced the need to proactively address supply chain security. Supply chain attacks that disrupt critical infrastructure ultimately pose threats to national security, rendering a nation vulnerable to a wide array of cyber and physical hostilities.

Supply chain and NIS2

In the European Union, the Network and Information Security Directive (NIS2), which takes effect in October of 2024, includes provisions pertaining to supply chain security.

Individual companies are required to address the security of supply chains and supplier relationships. EU member states will be able to carry out coordinated risk assessments of critical supply chains, meaning that much will be subject to serious scrutiny.

With new legal frameworks coming into place, it’s never been more important for companies to prioritize cyber security in their supply chains.

U.S. Executive Order

In response to the escalating volume of threats, the Biden-Harris administration has issued an executive order mandating the improvement of the software supply chain. The executive order calls for the adoption of security best practices that will help build “trust and transparency” in the systems that power our lives.

Recommendations

Recent breaches highlight the critical importance of stronger security protocols within the supply chain. Protect your systems from supply chain attacks with these tips:

  • Leverage vendor-risk assessments in order to ensure that third-party ecosystems are as secure and protected as possible.
  • Encourage your third-party partners to adopt robust threat intelligence systems, which can provide real-time updates into threat actors’ activities.
  • Implement the principle of least privilege and in so doing, assign all employees and software only the permissions required to perform task functions.
  • Segment your network, as even the most trusted of third-parties and partner organizations do not need unfettered access to every element of your network.
  • Automate certain processes, including threat prevention and threat hunting, to ensure accurate and efficient results that can be used to identify the threats stemming from vendors, suppliers or ecosystem partners.

“As cyber criminals target smaller downline suppliers in order to access bigger companies, organizations must demand stricter evaluations and implementation of security protocols to prevent further attacks,” says one security expert.

Supply chain security management isn’t easy, especially when it requires new modes of operation, new investments and new collaborations. But despite the challenges, within your digital ecosystem, commit to continuous supply chain security improvement and help build a safer world in 2024.

      Related resources

  • Get a supply chain security risk assessment – Learn more
  • Discover the power of Zero Trust in DevOps supply chains – Details here
  • Explore additional supply chain thought leadership insights – C-level information

Final Fantasy VII Rebirth Preview – Square Enix Talks Aerith’s Big Scene – Game Informer

Just as Final Fantasy VII Remake featured a predetermined endpoint – the escape from Midgar – Final Fantasy VII Rebirth players also know when their adventure will culminate in this game. The Forgotten Capital, the location that plays host to one of the most impactful moments in any video game, is the destination for the story contained within Final Fantasy VII Rebirth.

Warning: The following article contains spoilers for the original version of Final Fantasy VII.

Since the main story and side content of Final Fantasy VII Rebirth centers on deepening the relationships between Cloud, Aerith, Tifa, Sephiroth, and the rest of the cast, players will need to reckon with Aerith’s story arc with a better understanding of the dynamics between characters. “For Rebirth, we are following Cloud and the party’s journey all the way up to the Forgotten Capital where we will seek our Aerith’s fate; that is the landing point for Rebirth,” director Naoki Hamaguchi says. “Along the way, players will see the characters interact and deepen their bonds with each other. That is a focal point.”

Final Fantasy VII Rebirth Preview – Square Enix Talks Aerith’s Big Scene – Game Informer

When I asked the development team about this scene, the jovial conversation turned somber. The team took care to spare any details about how that scene will play out in Rebirth, but it insists it has achieved something that will shock even the players who have played through the original scene in question multiple times. The creation of this scene in Rebirth started with a written scenario from writer Kazushige Nojima, who has worked on the Final Fantasy franchise since the original VII. From there, the team added their own ideas.

“Beginning with the original Final Fantasy VII, when we had started working on it, it was already decided from the get-go that ‘life’ would be the central theme,” creative director Tetsuya Nomura says. “I knew that we had to depict life and death within this title. Prior to Final Fantasy VII, there have been other titles where characters have experienced tragedy, but many of them have come back or been revived in some ways. But I believe that loss is something that happens unexpectedly, and it’s not something so dramatic or drawn out, but is something in which a person that you have just conversed with is suddenly gone and never to come back. I believe that the person who dies should not return in this title, and that is what we did with the original.”

The team feels it was truly able to do something novel and more emotional through Rebirth’s version of the scene. “I do believe that the way we have depicted it brings about a new emotion and a new feeling for both players who have played the original Final Fantasy VII and newcomers.”

“I was able to do what I truly wanted to show in this title,” Nomura adds.

Final Fantasy VII Rebirth

Those familiar with the scene know all too well the emotional impact the events could have with deepened relationships and much better technological capabilities to express the full scope of the events. The way the developers tease how it plays out, I can’t help but be curious and speculate how it might differ from the original. After all, the Whispers that helped control the fate of Remake are gone; maybe things can play out differently this time. Or perhaps I’m just setting myself up to be hurt again. 

All I know is that I can’t wait to see how this iconic sequence happens when Final Fantasy VII Rebirth arrives on PS5 on February 29. For more on Final Fantasy VII Rebirth, head to our coverage hub through the banner below.

Inbox Q&A With Brittney Brombacher | All Things Nintendo

Inbox Q&A With Brittney Brombacher | All Things Nintendo

This week on All Things Nintendo, we close out 2023 with a special Inbox Q&A episode featuring Brittney Brombacher from What’s Good Games. Brian and Brittney cover everything from the Zelda movie to looking back on Super Mario Bros. Wonder more than two months later. Of course, before we get to that, Brian learns Brittney’s history with Nintendo.

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If you’d like to follow Brian on social media, you can do so on his Instagram/Threads @BrianPShea or Twitter @BrianPShea. You can follow Brittney on Twitter: @BlondeNerd. You can also find What’s Good Games on YouTube.

The All Things Nintendo podcast is a weekly show where we celebrate, discuss, and break down all the latest games, news, and announcements from the industry’s most recognizable name. Each week, Brian is joined by different guests to talk about what’s happening in the world of Nintendo. Along the way, they’ll share personal stories, uncover hidden gems in the eShop, and even look back on the classics we all grew up with. A new episode hits every Friday!

Be sure to subscribe to All Things Nintendo on your favorite podcast platform. The show is available on Apple PodcastsSpotifyGoogle Podcasts, and YouTube.


00:00:00 – Introduction
00:01:24 – First Nintendo Game/Favorite Nintendo Game
00:07:07 – What’s Good Games/Being a Fan in the Industry
00:15:01 – Inbox Q&A


If you’d like to get in touch with the All Things Nintendo podcast, you can email AllThingsNintendo@GameInformer.com, messaging Brian on Instagram (@BrianPShea), or by joining the official Game Informer Discord server. You can do that by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the All Things Nintendo channel under “Community Spaces.”


For Game Informer’s other podcast, be sure to check out The Game Informer Show with hosts Alex Van Aken, Marcus Stewart, and Kyle Hilliard, which covers the weekly happenings of the video game industry!

Rising Impact of Small Language Models

The Emergence of Small Language Models In the rapidly evolving world of artificial intelligence, the size of a language model has often been synonymous with its capability. Large language models (LLMs) like GPT-4 have dominated the AI landscape, showcasing remarkable abilities in natural language understanding and…

NYT Lawsuit Against OpenAI and Microsoft Will Dictate Future LLM Development

In a legal challenge that has garnered significant attention, The New York Times (NYT) has filed a lawsuit against OpenAI, the developer of ChatGPT, and Microsoft, addressing critical questions about AI technology and copyright law. This case, unfolding in a Manhattan federal court, represents a crucial…

Why It’s Okay That Someone Hasn’t Played Your Favorite Game

At the end of every year, gamers are faced with an undeniable fact: far too many video games are released in a 12-month span for anyone to reasonably play them all. It’s literally my job to play video games and I bet someone could fill a reasonable top ten this year of titles I didn’t even get time to touch. But even as it’s a universal, undeniable truth, the revelation that you missed out on something popular is always met with the same incredulous statement.

“You’ve never played this?”

I understand the impulse. For instance, Baldur’s Gate 3 took up so many hours of my 2023 that it’s hard to fathom what the year would be like without it. This sentiment extends well beyond GOTY talks, though – some games are so fundamental to our taste or upbringing that it can be hard to process that people who did it differently exist. There are people who have never played a Zelda game or a Halo game, and I bet if you asked a middle school crowd, plenty of them have never played Wii Sports. But personally, any shock I experience is quickly overwritten by excitement. If someone I’m close to has never played one of my favorite games, then I get to do something even better than replaying it; I get to watch them experience it for the first time.

Why It’s Okay That Someone Hasn’t Played Your Favorite Game

The earliest examples of this are undoubtedly tied to my relationship with my younger brother, Andre. A 6-year-old can’t play games as well as an 8-year-old, so sometimes it would be a few years before he would experience a single-player game. While I probably initially watched him because he was playing games on the only TV we had, it eventually became a fun way to reexperience games I held near and dear to my heart.

Fast forward ten years or so. As I’m about to go to college, I buy a PlayStation 4 to have in my dorm room. Later that year Spider-Man (2018) was released, and after so many hours of playing Spider-Man: Web of Shadows with my brother, I knew he would be excited to play this far superior version. So, I took the console home on the weekends and watched as he played while essentially getting a second playthrough myself. It scratches the same itch as watching a Twitch streamer, but it’s far more personal and interactive.

My gaming relationship with my partner is another great example. After we had been dating for a while, she decided to get a Switch of her own so we could play Animal Crossing together. Of course, once she had the console, she wanted to know what other games to try and wound up messing around with Breath of the Wild.

POV: It’s April 2020 and you’re on an Animal Crossing date with your girlfriend

One of the most common things you hear fans of Breath of the Wild (or other huge open-world games) say is, “I wish I could play it again for the first time.” I’m here to tell you – watching someone close to you try it out is the next best thing. Seeing the ways she would discover locations or enemies I was familiar with helped me to see them in a whole new light, and even though I had well over 150 hours in the game, I was shocked by how often she discovered things I missed.

I love video games, and because of that, there’s no better feeling than introducing someone to a game they end up loving. I got my Minecraft-obsessed friend to try Fortnite, and now it’s literally all he plays. In a few weeks, my partner’s mom went from being confused by my Marvel Snap lingo to complaining about the latest meta decks. And it’s always a joy to bust out Snipperclips at a party and watch people leave and consider getting it for themselves.

Here’s my advice. It’s going to sound preachy, but I mean it. Next time you hear someone say they haven’t played one of your favorites (or vice versa), don’t look at it as a failure in their pop culture experience. Look at it as an opportunity to connect with this person and learn or share exactly why this game is so important to warrant that reaction. Watching my friends play games has led to some of my favorite memories – maybe you can make some too.


Do you have any fond memories of introducing people to games? Let us know in the comments!

The Best Tabletop RPGs Of 2023

The Best Tabletop RPGs Of 2023

This fascinating release from Possum Creek puts players into the shoes of the residents and guests of a bed and breakfast run by a heartless witch. There’s no character creation; in each session, players take over one of the often whimsical or unusual people who pass through the house, and advance their story.

The game borrows elements from legacy board games, as there are aspects of the actual book and game that don’t open up until other things happen in the game, leading to a gradual unfolding of the story and the place. It’s also a game that is unafraid to be silly and endearing. For instance, a core mechanic is around playing out individual characters’ “Whoopsies” (a bad habit or fault) or “Bingos” (moments where they assert who they are) to move the plot and relationships forward.

Individual sessions are small slice-of-life experiences about kids having fun around the house, individuals doing laundry, or the witch losing her shadow – a mix of seemingly everyday and magical moments that always surprise and delight, often with gameplay interactions that are unique to that situation, and defined by the game book. As these episodes play out, Yazeba’s Bed & Breakfast transforms into a game about finding one’s identity, being part of a community, and the small interactions that become defining memories.

The 10 Biggest Gaming Stories Of 2023

The 10 Biggest Gaming Stories Of 2023

This year was arguably the best of all time for video games; it was undoubtedly one of the worst for the people who make them. Throughout the year, studios were shut down, thousands laid off, and developers were given, disrespectfully, 30 seconds to shine on The Game Awards 2023 stage after winning awards. More than 10,000 developers were laid off in 2023, and depressingly, it felt like we wrote a story about studio layoffs once a week. 

In January, Microsoft laid off 10,000 employees amidst its ongoing $69 billion acquisition of Activision Blizzard, which it completed in October

Striking Distance Studios, the team behind last year’s The Callisto Protocol, laid off more than 30 employees in August. That same month, Mass Effect and Dragon Age developer BioWare laid off 50 employees, including long-time studio veterans. The following month, in September, Immortals of Aveum developer Ascendant Studios laid off roughly 45% of its staff, and Fortnite developer Epic Games laid off 830 employees

In October, The Last of Us developer Naughty Dog laid off at least 25 employees, and Telltale Games also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer Media Molecule laid off 20 employees in late October.

In November, Amazon Games laid off 180 staff members, Ubisoft laid off more than 100 employees, Bungie laid off roughly 100 developers, and 505 Games’ parent company, Digital Bros, laid off 30% of its staff

Just this month, Embracer Group closed its reformed TimeSplitters studio, Free Radical Design, and earlier in the year, Embracer closed Saints Row developer Volition Games, a studio with more than 30 years of development history. A few weeks before the holidays, Dungeons & Dragons and Magic: The Gathering owner Hasbro laid off 1,100 employees

The games industry will surely feel the effects of such a horrific year for years to come. The hearts of the Game Informer staff are with everyone who’s been affected by layoffs or closures this year.