Embracer Group Cancels New Deus Ex Game In Development At Eidos-Montréal, Lays Off 97 Employees

Embracer Group Cancels New Deus Ex Game In Development At Eidos-Montréal, Lays Off 97 Employees

Embracer Group has canceled a new Deus Ex game in development at Eidos-Montréal, according to a new Bloomberg report. Alongside this cancelation, Eidos-Montréal, which is the studio behind 2021’s Marvel’s Guardians of the Galaxy and both Deus Ex: Human Revolution and Deus Ex: Mankind Divided, has revealed it is laying off 97 employees. 

Bloomberg reports that Eidos-Montréal had been working on this new unannounced Deus Ex game for two years, and it was set to enter production later this year, according to sources familiar with the studio. It seems the studio’s canceled game and subsequent layoffs are another casualty of Embracer, which has been purging studios after a planned $2 billion deal with Saudi Arabia-backed Savvy Games Group fell through last year. 

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Eidos-Montréal has not addressed the canceled Deus Ex game, and it’s unlikely it will. However, the studio posted the following statement today regarding the 97 people laid off there. 

“For the last 17 years, our teams at Eidos have worked on some of the most beloved brands in the industry, combining deep storytelling and innovation into unique games. We have created memorable multi-awarded experiences that we are proud of and we know our team members have put their heart and soul in all of them. 

“The global economic context, the challenges of our industry, and the comprehensive restructuring announced by Embracer have finally impacted our studio. The difficult decision has been made to let go 97 people from development teams, administration, and support services.

“We are working to support all impacted personnel through this transition. These very talented, highly experienced people are entering the employment market, and we want them to find their next projects and are helping to do so.

“As we navigate these difficult times, the well-being of our team is our priority and the continuous commitment to creating games that players will be able to enjoy in the nearby future. 

“To our players… it’s often times not just the games but the game makers as well that we celebrate and admire. Our commitment is always to making the best games for our amazing fans and even with this restructuring change, we continue to fight on to deliver those awesome experiences for us to share together. Thank you for your continuing support and well wishes.” 

These job cuts join a string of other disheartening 2024 layoffs, which total more than 5,500 in just the first 29 days of the year. Destroy All Humans remake developer Black Forest Games reportedly laid off 50 employees last week, and Microsoft announced it was laying off 1,900 employees across its Xbox, Activision Blizzard, and ZeniMax teams last week as well. Outriders studio People Can Fly laid off more than 30 employees last week, and League of Legends company Riot Games laid off 530 employees

We recently learned Lords of the Fallen Publisher CI Games was laying off 10 percent of its staff, that Unity would be laying off 1,800 people by the end of March, and that Twitch had laid off 500 employees

We also learned that Discord had laid off 170 employees, that layoffs happened at PTW, a support studio that’s worked with companies like Blizzard and Capcom, and that SteamWorld Build company, Thunderful Group, let go of roughly 100 people. Dead by Daylight developer Behaviour Interactive also reportedly laid off 45 people, too

Last year, more than 10,000 people in the games industry or game-adjacent industries were laid off. 


In January of last year, Microsoft laid off 10,000 employees amidst its ongoing $69 billion acquisition of Activision Blizzard, which it completed in October

Striking Distance Studios, the team behind 2022’s The Callisto Protocol, laid off more than 30 employees in August of 2023. That same month, Mass Effect and Dragon Age developer BioWare laid off 50 employees, including long-time studio veterans. The following month, in September, Immortals of Aveum developer Ascendant Studios laid off roughly 45% of its staff, and Fortnite developer Epic Games laid off 830 employees

In October of last year, The Last of Us developer Naughty Dog laid off at least 25 employees, and Telltale Games also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer Media Molecule laid off 20 employees in late October.

In November, Amazon Games laid off 180 staff membersUbisoft laid off more than 100 employeesBungie laid off roughly 100 developers, and 505 Games’ parent company, Digital Bros, laid off 30% of its staff

In December, Embracer Group closed its reformed TimeSplitters studio, Free Radical Design, and earlier in the year, Embracer closed Saints Row developer Volition Games, a studio with more than 30 years of development history. A few weeks before the winter holidays, Dungeons & Dragons and Magic: The Gathering owner Hasbro laid off 1,100 employees

The games industry will surely feel the effects of such horrific layoffs for years to come. The hearts of the Game Informer staff are with everyone who’s been affected by layoffs or closures.

[Source: Bloomberg]

Financial services introducing AI but hindered by data issues

According to research by EXL, around 89 percent of insurance and banking firms in the UK have introduced AI solutions over the past year. However, issues with data optimisation could hinder their impact. The researchers surveyed executives at top UK insurers and lenders about their AI…

NDI Announces Daniel Nergård as New President – Videoguys

NDI Announces Daniel Nergård as New President – Videoguys

NDI has recently appointed Daniel Nergård as its new president, marking a significant move for the company’s expansion plans. In his new role, Nergård is expected to lead the team in harnessing the growth of NDI and extending its reach to more industry-leading companies, devices, and software applications. This comes at a time when the community of NDI users is steadily increasing, indicating a growing adoption of NDI in various segments.

Nergård brings valuable experience to his new position, having previously served as the chief revenue officer of Vizrt and being part of the management team. His background includes roles in general management and leading commercial initiatives across diverse software segments, ranging from fintech and mobile applications to infrastructure and enterprise software.

The announcement emphasizes NDI’s leading position in video connectivity technology, with flexibility and ease of use becoming the standard in the industries they serve. Nergård expresses excitement about leading the team into the next phase and envisions a significant expansion into diverse devices and market segments. This expansion is driven by the increasing demand from partners and the user community, with a commitment to investing in and supporting valued partners and users within the expanding ecosystem remaining a top priority for NDI.

NDI states that Nergård’s leadership is aligned with the company’s strategic vision to scale its presence among major partners, product manufacturers, and Cloud Service Providers. The current ecosystem, boasting millions of users, includes over 700 NDI-enabled hardware products and 300-plus software applications. In 2023, NDI witnessed remarkable acceleration, experiencing a 130% surge in the number of new NDI Advanced licensees. With Nergård’s extensive background, the company expects to further increase the rate of adoption and expand NDI’s technology capabilities, contributing to the continued success of the company.

Read the full article by Steph Beckett for rAVe PUBS HERE


New Dragon Ball: Sparking Zero Trailer Reveals 24 New Fighters, And They’re All Goku And Vegeta

New Dragon Ball: Sparking Zero Trailer Reveals 24 New Fighters, And They’re All Goku And Vegeta

Publisher Bandai Namco and developer Spike Chunsoft Co., Ltd. have revealed 24 fighters for Dragon Ball: Sparking Zero, and they’re all Goku and Vegeta. Unsurprisingly, considering Goku and Vegeta are the two main characters in the Dragon Ball Z saga (amongst others like Gohan, for example), Spike Chunsoft is giving players the chance to fight using their various forms. This includes Super Saiyan, Super Saiyan 2, Majin Vegeta, and more. 

Bandai Namco first revealed Dragon Ball: Sparking Zero at The Game Awards 2023 back in December, which is where it was confirmed that, despite the different name, this fighting game is the next Budokai Tenkaichi game in the storied series. We got our first glimpse of gameplay and Dragon Ball: Sparking Zero’s flashy fights, but little else beyond that it’s coming to PlayStation 5, Xbox Series X/S, and PC. Now, thanks to this new trailer, we know of 24 new fighters, with a tease at a massive roster still to be revealed. 

Check out the new Dragon Ball: Sparking Zero trailer for yourself below

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As you can see in the trailer above, there are plenty of Goku and Vegeta forms to fight as in the game. Here’s the full list of fighters revealed: 

  1. Goku (Z – Early)
  2. Goku (Z – Mid)
  3. Goku (Z – Mid), Super Saiyan
  4. Goku (Z – End)
  5. Goku (Z – End), Super Saiyan
  6. Goku (Z – End), Super Saiyan 2
  7. Goku (Z – End), Super Saiyan 3
  8. Goku (Super)
  9. Goku (Z – Mid), Super Saiyan
  10. Goku (Super), Super Saiyan God
  11. Goku (Super), Super Saiyan God Super Saiyan
  12. Vegeta (Z – Scouter)
  13. Great Ape Vegeta
  14. Vegeta (Z – Early)
  15. Vegeta (Z – Early), Super Saiyan
  16. Super Vegeta
  17. Vegeta (Z – End)
  18. Vegeta (Z – End), Super Saiyan
  19. Vegeta (Z – End), Super Saiyan 2
  20. Majin Vegeta
  21. Vegeta (Super)
  22. Vegeta (Super), Super Saiyan
  23. Vegeta (Super), Super Saiyan God
  24. Vegeta (Super), Super Saiyan God Super Saiyan

At the end of the trailer, we see these fighters’ avatars in what appears to be a much more massive roster. If our math is correct, the final roster could feature more than 150 different fighters to choose from. But only time will tell. There’s still no release date for Dragon Ball: Sparking Zero. 

For more about the game, watch the Dragon Ball: Sparking Zero announcement trailer


Are you excited about Dragon Ball: Sparking Zero? Let us know in the comments below!

Always-Online Suicide Squad: Kill The Justice League Already Offline On Day One Due To Bug

Always-Online Suicide Squad: Kill The Justice League Already Offline On Day One Due To Bug

Developer Rocksteady Studios has taken its new live-service multiplayer shooter set in the Batman: Arkham universe, Suicide Squad: Kill The Justice Leauge, offline after Early Access players hit a “story completion” bug. While the standard edition of the game doesn’t hit PlayStation 5, Xbox Series X/S, and PC until this Friday, February 2, players who purchase the more expensive Deluxe Edition, which costs $99.99 compared to the Standard Edition’s $69.99 price tag, can jump in three days early. 

That’s still too early for those in the U.S. to jump in and play, but for players in places like New Zealand, that Early Access period is live. Or rather, it was, before Rocksteady took the always-online game offline.

“We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion,” a tweet from the game’s official X (formerly Twitter) account reads. “To resolve this issue, we will be performing maintenance on the game servers. During this time, the game will be unavailable. We expect this to take several hours and will update once we have more information. We apologize for the inconvenience.” 

While Suicide Squad: Kill The Justice League is not the first live-service, always-online game to run into issues that cause it to go offline, it’s still a mega bummer for players so excited to check it out they paid an additional $30 to do so 72 hours early. Hopefully Rocksteady and publisher Warner Bros. Interactive find a way to compensate those affected by this move. 

Suicide Squad: Kill The Justice League Deluxe Edition preorders go live on PlayStation 5, Xbox Series X/S, and PC on January 30, while the game will go live for everyone else who purchases it on February 2. 

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For more, check out this Suicide Squad: Kill The Justice League trailer, and then read Game Informer’s thoughts on the game after going hands-on with it. After that, check out this first look at Suicide Squad: Kill The Justice League’s Joker, who will be playable in Season 1 this March. 


Are you hopping into Suicide Squad: Kill The Justice League this week? Let us know in the comments below!