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Witchfire’s Big ‘Ghost Galleon’ Update Adds New Classes, Enemies, Weapons, And More
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Witchfire’s big “Ghost Galleon” update is now live and brings with it new classes, enemies, weapons, spells, and more. The team behind Witchfire, The Astronauts, says today’s update is the “first major” patch for the game, which is why it contains so much additional content.
Alongside new classes, enemies, weapons, and spells, the Ghost Galleon update also includes new events to take part in, a shop vendor offering novel items, and more features for players to explore. This update, like the game itself, is available right now on PC on the Epic Games Store.
To go with today’s news, The Astronauts have released a new Witchfire trailer showcasing what you can expect:
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“Alongside the new features available in today’s patch, The Astronauts team has implemented careful redesigns of Witchfire’s level progression and Calamity systems, based on Early Access feedback,” a press release reads. “Players will begin the game with souls-style classes, granting boosts to certain stats and unique gear. Classes include Slayer, Berserker, Hunter, Shadow, Saint, and Pentinent – the final class is for Witchfire veterans seeking an extra challenge.”
The Astronauts says a new feature called Gnosis will allow players to slightly over-level without a corresponding uptick in enemy difficulty. The team says Gnosis represents the players’ knowledge of dark magic and that as this occult knowledge expands, “players gain power and uncover hidden paths and events in the game.” The Ghost Galleon update also adds the Calamity Meter to the HUD, which shows players the steps they take to make Calamities more likely.
Here are some screenshots from the Ghost Galleon update:
Here’s a rundown of everything available in today’s Ghost Galleon update:
- 3 new Calamities (including the Ghost Galleon)
- New activity: Vault Raiding
- 6 new classes
- 5 new weapons
- 4 new spells (plus 4 redesigned spells)
- New shop vendor
- 7 new magical items (fetishes, rings, relics)
- 10 new or variant enemies
- 5 new events
- 6 new traps
- Calamity redesign
- Gnostic knowledge and level progression
- Quality of Life updates and bug fixes
For a more detailed breakdown of everything new, check out the Ghost Galleon patch notes here.
Witchfire entered Early Access back in September. It’s expected to hit 1.0 this year.
Are you checking out Witchfire’s Ghost Galleon update today? Let us know in the comments below!
Motive Studio To Work On Battlefield As Iron Man Game Hits ‘Major Internal Milestone’
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Motive Studio, the EA team behind last year’s Dead Space remake and its in-development Iron Man game, has revealed it is forming a new internal team to support the Battlefield franchise. Motive will help develop future Battlefield experiences as it continues to work on its Iron Man game with Marvel, which it says has hit a “major internal milestone.”
This news comes from a new blog post by Motive’s general manager, Patrick Klaus, where he also reveals the directors behind the studio’s Dead Space remake – executive producer Philippe Ducharme and creative director Roman Campos-Oriola – will build a new team to work alongside EA’s Battlefield studios.
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“Their proven expertise in storytelling, immersive battles, and developing on the Frostbite engine uniquely positions them to help advance the vision for Battlefield, led by Vince Zampella (EVP, group general manager for Respawn and Battlefield) and Byron Beede (SVP, general manager for Battlefield).
“In parallel, development continues to move forward on our Iron Man project, led by Olivier Proulx (executive producer) and Ian Frazier (creative director). The team made excellent progress this year, hitting a major internal milestone and laying a robust foundation for the journey ahead. Iron Man is an important priority for Motive, and I’m very proud of the work we’ve accomplished so far.”
Motive will work with other EA studios like Criterion, DICE, and Ripple Effect to further expand the company’s Battlefield franchise, which saw its last entry, Battlefield 2042, released in 2021. In 2022, we learned the next Battlefield game had entered pre-production with plans to take “valuable lessons” learned from Battlefield 2042 into the game’s development.
What do you hope to see in the future for the Battlefield franchise? Let us know in the comments below!
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