Keanu Reeves Reportedly Voicing Shadow In Sonic The Hedgehog 3

Keanu Reeves Reportedly Voicing Shadow In Sonic The Hedgehog 3

Keanu Reeves is joining the cast of Sonic the Hedgehog 3, according to a report by The Hollywood Reporter (and first broken by The John Campea Show). The outlet’s sources report that the John Wick and Matrix star is voicing Shadow the Hedgehog.

Sonic the Hedgehog 3 is set to premiere on December 20 and will pit Shadow alongside a returning Dr. Robotnik (played by Jim Carrey) against Sonic, Tails, and Knuckles. The returning cast includes Ben Schwartz, Idris Elba, James Marsden, and Colleen O’Shaughnessey. The film’s first trailer premiered in front of a select audience at Cinemacon in Las Vegas last week and it provided the first real look at Shadow. Unfortunately, the trailer has yet to be publically released. 

Paramount has yet to officially confirm Reeves’ casting, but if this is true, he will join fellow new cast members, including Krysten Ritter, Alyla Browne, James Wolk, Sofia Pernas, Cristo Fernández, and Jorma Taccone. Shadow’s debut was teased at the end of Sonic the Hedgehog 2, but his voice performer has been a tantalizing mystery since the third film was announced in August 2022. 

Meanwhile, the standalone Knuckles series premieres on Paramount Plus on April 26. You can watch the first full-length trailer for that here.

[Source: The Hollywood Reporter]

Eiyuden Chronicle: Hundred Heroes And More Assemble On Xbox Game Pass This Month

Eiyuden Chronicle: Hundred Heroes And More Assemble On Xbox Game Pass This Month

April’s second batch of new Xbox Game Pass titles has been revealed. The headliner is the long-awaited Suikoden-inspired Eiyuden Chronicles: Hundred Heroes, which hits the library on launch day. Other anticipated indies include the Soulslike Another Crab’s Treasure and the hotly anticipated strategy city-builder Manor Lords, which enters Xbox Game Preview.

Check out what’s joining and leaving Xbox Game Pass as well as our reviews for applicable titles. You can also see the games that arrived during the first half of April here

What’s Coming 

Harold Halibut (Xbox Series X|S, PC, Cloud) – Today

Orcs Must Die! 3 (Console, PC) – April 17

EA Sports NHL 24 via EA Play (Console) – April 18

Eiyuden Chronicle: Hundred Heroes (Console, PC, Cloud) – April 23

Another Crab’s Treasure (Cloud, Console, and PC) – April 25

Manor Lords (Game Preview) (PC) – April 26

Have a Nice Death (Console, PC, Cloud) – April 30

What’s Leaving on April 30

7 Days to Die (Console, PC, Cloud0

Besiege (Console, PC, Cloud)

EA Sports NHL 22 (Console) | Our Review

Loot River (Console, PC, Cloud) | Our Review

Pikuniku (Console, PC, Cloud)

Ravenlok (Console, PC, Cloud)

Arlington, VA: Emerging as a New Powerhouse in AI Innovation

Arlington, VA, traditionally known for its strategic importance in government and defense, is rapidly transforming into a thriving hub for artificial intelligence (AI) innovation. This shift is propelled by a unique confluence of federal agencies, industry leaders, and a burgeoning tech ecosystem. The Washington D.C. metro…

Star Wars Outlaws Preview – How The Reputation And Wanted Systems Work – Game Informer

As Kay Vess, the main protagonist in Star Wars Outlaws, you must work within the thriving underworld to accomplish your goals. Because Kay’s adventure takes place between The Empire Strikes Back and Return of the Jedi, the underworld is thriving. The Empire is focusing its efforts on finishing off the retreating Rebel Alliance. While many of the moons and planets are under Imperial occupation, its primary focus is finding Rebels. Kay must take advantage of the criminal underworld, which led developer Massive Entertainment to create the Reputation System, a reflection of her standing with the criminal organizations she interacts with.

Reputation

After Sliro of Zerek Besh puts a bounty on her, Kay must work towards the goal of pulling off the ultimate heist to attain freedom for her and her companion Nix. Navigating the Star Wars underworld, Kay interacts with four syndicates, each with its own leader. Jabba the Hutt is the most iconic as the leader of the Hutt Cartel, but Kay also crosses paths with Lady Qi’ra (who many know from Emilia Clarke’s portrayal in Solo: A Star Wars Story) of Crimson Dawn, Queen Ashiga of the Ashiga Clan (a new syndicate created in collaboration with Lucasfilm Games), and Gorak of the Pyke Syndicate.

Star Wars Outlaws Preview – How The Reputation And Wanted Systems Work – Game Informer

Massive Entertainment wanted to create a game in which you must navigate an underworld where, as a scoundrel, you live and die by your reputation. You can improve your standing with the syndicates by taking on jobs, performing tasks, and making choices in favor of the various criminal organizations. If you have a good relationship with one syndicate, your life will be easier when interacting with them or when you’re in their territory. 

“Very early on, we knew that we wanted to do a scoundrel story and we knew we wanted the game to be about choice and consequences,” lead systems designer Matthieu Delisle says. “So pretty naturally, reputation came as the medium for the player to interact with the game. That’s the foundation for the game and then we built the game around that. So, all the features in the game are, one way or another, connected to reputation.”

Through having a good relationship with a syndicate, you get access to more jobs to take on, better deals and special stock at shops, high-stakes Sabacc tables, intel, rumors, and more access to that syndicate’s territory. Not only that but if you get into trouble with another syndicate and find yourself in a chase, a syndicate with whom you have a good relationship might jump in and help you get away. But it’s never so simple; Massive assures me that as a scoundrel, you will get into trouble.

Star Wars Outlaws

While I don’t get a sense of just how challenging the balancing act is, an example that emerged during my hands-on demo demonstrated that sometimes your choices will force you to take sides. During my demo, I found a sensitive video file that showed a member of the Pyke Syndicate looking to overthrow Gorak. Kay’s original plan was to take it to the Pyke Syndicate leader to fetch a pretty penny and improve her standing, but when she turns in the job she was doing when she uncovered the evidence, the client is revealed as a member of Crimson Dawn. Kay thinks that they might have a keen interest in that sensitive data, so the player is given a choice of who they want to hand the video file over to, with Kay’s reputation with that syndicate getting a bump with Crimson Dawn. Because of this newfound standing with Crimson Dawn, my next mission is a bit easier as the Crimson Dawn guards let me walk right into their territory.

“It’s really about choosing whichever syndicate benefits her in the moment,” senior systems designer Alice Rendell says. “It’s really up to the player to decide how they want to balance their reputations throughout the game. You can go all in with one syndicate, but obviously at the risk of displeasing others, or you can try and play the underworld a bit more and try to find something a bit more balanced.”

But reputations are designed to ebb and flow. Your reputation with a syndicate can take a hit from making a decision against the syndicate or through your actions. For example, if I go into a part of a syndicate’s territory where I’m not supposed to be and get spotted, Kay’s reputation will take a hit. Similarly, if you’re spotted on a security camera or you raise an alarm, your reputation takes a hit. In one sequence, I alerted the Pyke Syndicate to my presence and began piling up bodies; I didn’t get to experiment too much more with my reputation with the Pyke Syndicate, but I imagine I’d have some work to do to repair that relationship.

Star Wars Outlaws

Still, even with that transgression against the Pyke Syndicate in their own territory, you’re never entirely cut off from any of the factions. After all, you’re dealing with criminal organizations who are primarily concerned with how you can benefit them. If they think you’re the right person for the job, they’ll still let you do work for them. 

“The way that people in the world react to Kay will vary depending on the reputation, but it is very transactional,” Rendell says. “These aren’t friendships, so it’s still very, ‘Okay, can Kay help you out in this moment?'”

Wanted

But Kay doesn’t just have to manage her reputation with the Hutt Cartel, the Pyke Syndicate, Crimson Dawn, and the Ashiga Clan. While they’re all key players in the criminal underworld, in this period between The Empire Strikes Back and Return of the Jedi, the Galactic Empire is arguably at the peak of its power. While they are largely distracted in their relentless hunt for members of the Rebel Alliance, if you get in the way or break their rules, they won’t ignore you for long.

Star Wars Outlaws

Because the Empire holds such power, you don’t have a reputation meter with them. Instead, the Empire reacts to you based on your wanted level. If you break enough rules, your wanted level rises. The more wanted you are, the worse the Empire makes your life. 

More imperial troops join the hunt for you as your wanted level goes up, with the maximum level summoning elite enemies to hunt you down. You can try to hide to decrease your wanted level, but the higher your wanted level, the longer it takes the Empire to call off the search. You can also meet with corrupt Imperial officers who might take a bribe or, in the worst-case scenario, participate in a challenging in-world event at the maximum wanted level to get the Empire off your back. 

I didn’t get a chance to experiment with the Wanted System at all, nor did I get a chance to truly push the Reputation System beyond the standard interactions and botched stealth sequences of my demo, but I did get a feel for it in action. I’m excited to see how the system reacts to player choices, particularly since when I ask creative director Julian Gerighty if there’s a way to max out all syndicates’ reputation meters, he says, “Not that I’ve been able to find.” 

Star Wars Outlaws

The Reputation System feels like an essential piece of the scoundrel video game puzzle, and if it can deliver in all the ways Massive touts it to, it’s the element of Star Wars Outlaws I’m most excited to play around with. If it can, indeed, provide the level of player agency and systems flexibility an adventure like this all but necessitates, we should be in for an incredible adventure when Star Wars Outlaws arrives on PlayStation 5, Xbox Series X/S, and PC on August 30.

Everything Announced During The April 2024 Nintendo Indie World

Everything Announced During The April 2024 Nintendo Indie World

Today’s Nintendo Indie World featured 20 minutes of new indie game reveals and updates to anticipated titles. If you missed the event, we’ve gathered each announcement here for a cursory glance at what showed up. 

Little Kitty, Big City – May 9 

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As the title suggests, you control a small cat in a mini-open world set within a bustling, Japanese-inspired metropolis. Your goal is to find a way home, but plenty of distractions and opportunities to help fellow animal friends or cause chaos will likely delay your departure. 

Yars Rising – Late 2024

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Wayforward and Atari are teaming up for a 2D Metroidvania spin-off of the 1982 classic Yars’ Revenge. This side-scrolling platformer stars Emi Kimura, a young hacker (using the handle of Yar) who gets embroiled in an intergalactic conspiracy centered around a corrupt corporation. Yar can blast robots, climb platforms, sneak through vents, hide in doorways, and more. 

Refind Self: The Personality Test Game – Summer 2024 

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This 2023 choice-driven adventure stars an android whose creator has passed away. Unaware of its purpose, you’ll piece together your past by interacting with characters and making decisions to determine what the doctor had in mind for you. Decisions mold the android into one of 23 personality types. Are you a hero, researcher, artisan, or gambler? Whichever the case, Refind Self encourages multiple playthroughs, and you can share results and compare choices and personality results with other players. 

Sticky Business – Today

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First arriving last summer, this cozy shop simulator is now available on Switch. Players run a sticker shop where you’ll use over 400 elements and effects, such as sparkles and glitter, to fulfill specific customer requests. Giving customers their desired stickers causes them to open up to players and share their individual stories. The Plan with Me DLC adds new sticker elements and customer stories, and a bundle containing the DLC and the base game is also available. 

Antonblast – November 12

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As Dynamite Anton or Annie, smash through levels to reach Satan himself, who stole your prized spirit collection. Levels begin by setting bombs, then use your powerful hammer to smash enemies through destructible environments Reaching the end triggers a timer where you must race back to the start before the entire level detonates. A demo will be available later today, and Antonblast will launch as a timed console exclusive when it releases. 

Valley Peaks – 2024

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As a mountain-climbing frog, use your tongue to swing across mountain peaks to place radio towers and reestablish communications with fellow climbers. Each mountain presents its own platforming puzzle, challenging players to find the correct path. Along the way you’ll find equipment to ease climbing, play minigames, and take on side quests from other froggy climbers

Lorelei and the Laser Eyes – May 16

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This Annapurna-published non-linear puzzle game finally hits next month. Created by the team behind Sayonara Wild Hearts, players control a woman invited to take part in a project set in an old European hotel. Her journey becomes a nightmarish and surreal adventure sporting over 100 puzzles with shifting mechanics and perspectives. 

Europa – 2024

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This vibrant sci-fi fantasy game could be mistaken for a Studio Ghibli joint. Players control an android boy with a jetpack-like device who explores a picturesque alien moon. Soar through levels to uncover the secrets of a lost civilization. A free demo is available later today. 

Teenage Mutant Ninja Turtles: Splintered Fate – July 2024

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Originally an Apple Arcade exclusive, this roguelike adventure sees the Turtles traveling through reality-bending portals to find a kidnapped Master Splinter. Each turtle has their own abilities to take down the Foot Clan and other familiar foes, with every room granting new powers and upgrades. Spending earned currency at the sewer base unlocks permanent upgrades, and you can play alongside three other players in drop-in/drop-out co-op. TMNT: Splinter Fate is launching on Switch as a timed console exclusive. 

Cat Quest III – August 8

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Sail the seven seas as an adorable feline pirate to engage in navel combat alone or with a friend in co-op. When you’re not sailing the waves, you’re blasting enemies in dungeons using a refined combat system with tighter combos and new weapon swapping. 

Stitch – Today

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Embroidery fans rejoice! Apply those skills (sort of) to complete over 180 Picross-esque puzzles, called Hoops, to bring embroidery patterns to life. Completed hoops can be replayed endlessly in free play mode where you can recolor them as you wish. Limited daily puzzles offer tougher challenges, and weekly hoops are themed after holidays and other real events. First released on Apple Arcade, Stich is a console exclusive on Switch. 

SteamWorld Heist II – August 8

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The sequel to SteamWorld’s 2015 turn-based strategy game takes to the seas. New features include the ability to perform trick shots to ricochet enemies off each other, a revamped job system, and an interactive world map with real-time naval combat. You can befriend new steambots to join your crew and your actions impact their lives. 

Quick Release Date Updates

Bzzzt – Summer 2024

Schim – July 18

Animal Well – May 9

Duck Detective: The Secret Salami – May 23

Another Crab’s Treasure – April 25


Which announcement interested you the most? Let us know in the comments!

Children of the Sun Review – Spot On – Game Informer

Children of the Sun Review – Spot On – Game Informer

Children of the Sun is hellbent on occupying your mind. During the six hours it took me to hit credits, I was engrossed in mastering its simple, yet wonderfully executed central mechanic. At first, taking down dozens of cultists with just one bullet was a fun gimmick to tinker with. As time passed, I became obsessed with pushing the tools at my disposal to their limits, repeatedly using people as target practice until I had concocted a satisfactory murder plan.

Introduced as a puzzle shooter, Children of the Sun has you incarnating a young woman who lost her family after getting involved with the eerie namesake cult. Using just one bullet of your sniper rifle, you plunge through over 20 levels by connecting kills until you take everybody down in one swift sequence. As you make progress, the foundation gains complexity with special foes that require different strategies, as well as a handful of abilities around the bullet itself.

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It’s easy to see the influences from the likes of Killer7, Sniper Elite, and the latter Hitman games. But there are echoes of Ghost Trick: Phantom Detective as well, infusing inanimate objects with a paranormal force to interact with the environment, and people’s bodies, to your advantage.

At the start of a level, you only get a narrow view of the whole map, so to speak. Ideally, you want to tag every single cultist before pulling the trigger, so you can plan ahead of time – similar to scanning a room in Hotline Miami before kicking down the door. More often than not, you first need to kill a few of them just to tag others or get a better view at the far end of an area. It makes for a compelling exploratory phase that doesn’t frustrate but rather encourages you to fail until you’ve gathered all the visual information you need.

Time slows down when you’re moving the bullet. It also completely stops once you hit a target. This gives you some breathing room, and a chance to gain a different perspective. You can shoot birds to gain altitude or gas tanks to find an angle that allows you to continue chaining down targets, for example. Yet, you’re rewarded via a scoring system for executing a killing with style and aggressiveness. It works as the perfect contrast to the exploratory phase, forcing you to see whether your plan can be executed swiftly or if you need another strategy. There’s a leaderboard at the end of each level that incentivizes you to push for this cruel finesse, as well as vague clues for challenges to uncover.

The macabre tone of Children of the Sun pairs well with its human gamification. Shooting an arm gives you 25 points. Shooting a groin rewards 50 points instead. The over-the-top violence turns gratuitous after seeing the words “I Just Killed a Man, Now I’m Horny” before playing a Pac-Man-style minigame during a special level. The abrasive tone never comes off as mere window dressing for the sake of shock value but rather thrives in its repulsiveness.

Both the visual and sound design work make for a haunting sensorial stimulation. There were times when I felt underwater, zip-zapping from one corner of an ocean to the next as the bullet pierced head after head, like waves colliding against each other. The effect of a late-game ability, which allows you to increase the speed of a shot, sounds like an electric guitar distorted to the brim with effect pedals.

Children of the Sun is a prime example of an experience born from a straightforward premise and then iterated for the right amount of time before it loses its charm. On occasion, the central mechanic can’t keep up with itself – I missed more than a few finicky shots that should have landed, forcing a retry. But once you successfully execute a strategy and finish a level, the satisfaction is unmatched. You then seek to replicate the feeling during subsequent hunts, completely alienated from the messiness of your actions as you chase a higher score.

BirdDog’s Dan Miall on Supercharging the Future of Video Production – Videoguys

BirdDog’s Dan Miall on Supercharging the Future of Video Production – Videoguys

In a recent interview with TechAdviceLife, CEO and co-founder Dan Miall unveils BirdDog’s groundbreaking contributions to the TV and video production landscape. From pioneering the adoption of the 2016 NDI standard to developing cutting-edge hardware and software solutions, BirdDog is driving a paradigm shift in the industry.

With technology constantly evolving, BirdDog stands at the forefront of innovation, seamlessly integrating networking, high-definition cameras, and award-winning software platforms. This convergence empowers content creators to deliver broadcast-quality video content with unparalleled speed and flexibility.

At the heart of BirdDog’s success lies its utilization of NDI, a game-changing software standard that facilitates high-definition video transmission over computer networks. By harnessing NDI’s capabilities, BirdDog has democratized access to professional video production tools, eliminating the need for significant capital investments.

BirdDog’s commitment to innovation is evident in its development of custom silicon chips for NDI encoding and decoding, leading to a series of world-first products. From hardware encoders and decoders to cameras and tally hardware, BirdDog’s solutions are revolutionizing video production across diverse industries.

Moreover, BirdDog’s impact extends beyond traditional video production, with its technology finding applications in the medical field. Platforms like Remedi are leveraging BirdDog’s solutions to enhance surgical collaboration, showcasing the versatility and adaptability of the company’s offerings.

BirdDog’s relentless pursuit of excellence and commitment to pushing the boundaries of technology are reshaping the TV and video production landscape. As content creators seek faster, more efficient ways to deliver high-quality video content, BirdDog remains a trusted partner, providing innovative solutions that empower creators to unleash their creativity. Alex Zaharov-Reutt’s insightful interview with CEO Dan Miall offers a glimpse into the company’s vision and the transformative potential of its innovative technologies.

Watch the full interview below:

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Learn more about BirdDog below:

Ask the Videoguys – NETGEAR AV Switches, LiveU 4 Modem Kit, Software v – Videoguys

Ask the Videoguys – NETGEAR AV Switches, LiveU 4 Modem Kit, Software v – Videoguys

In the latest installment of Ask the Videoguys, James guides you through essential considerations for selecting the ideal NETGEAR Switch to suit your needs, dives into the benefits of the LiveU 4 Modem Kit, weighs the pros and cons of Software versus Turnkey Solutions, and shares captivating highlights from NAB 2024 in this informative webinar. Whether you’re seeking networking solutions, remote broadcasting tools, or insights into the latest industry trends, this session is packed with valuable information to enhance your video production endeavors. Join us as we unravel the complexities and explore the exciting innovations shaping the landscape of video technology.

Watch the full video below:

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Which NETGEAR Switch is Right for Me?​

M4250 Managed Switches
The AV Line of M4250 switches are built for 1G AV over IP installations and designed for a clean integration with traditional rack-mounted AV equipment.

M4300 Managed Switches
NETGEAR’s M4300 Series of 1G and 10G fully managed switches are designed for any AV over IP installation. A broad range of sizes and capabilities are available to fit any application.

​M4350 Managed Switches​
The M4350 Series of 1 Gigabit to 100 Gigabit fully managed switches provides an edge to core stackable platform for any AV over IP installation. Redundant modular power supplies on select models contribute to business continuity management.​

Terms to Learn

PoE (Power Over Ethernet)

  • PoE – 15.4 Watts
  • PoE+ – 30 Watts
  • PoE++ (Ultra) – 60-100 Watts depending on version type

TPD (Total Power Delivery)

  • The maximum amount of power a switch can deliver
  • A PoE+ switch with 60 watts TPD can only power 2 PoE+ cameras no matter how many ports it has

SFP (Small Form-Factor Pluggable Transceiver)

  • Commonly used for Optical Network Connection, can be Copper
  • Allows for Port Flexibility
  • SFP – Operates @ 1Gbps
  • SFP+ – Operates @ 10Gbps

Do I Need the LiveU 4 Modem Kit?

Step 1: Buy the LiveU Solo Pro

  • 4K Video Resolution – up to 4Kp60 full video resolution
  • HEVC Encoding – Up to 20Mbps streaming
  • Supports up to 4 external modems
  • 5G support as modems become available

Step 2: Add the Modems – Solo PRO Connect 4 Modem Kit

  • 4x LU Net 4G Modems
  • 4x Sims U.S. version 
  • LiveU Solo PRO Belt Pack
  • 2x Y Cables
  • HDMI Extension Cable
  • HDMI Tension Clip
  • Getting started card
  • LiveU Solo PRO (HDMI/SDI) Encoder must be purchased separately

Step 3: Activate the LiveU Solo Pro and Solo Connect

Modem kit

Number of Sims

Kit Cost

LRT

North America plan

Traveler

Solo PRO Connect 2 Modem

2 Sims

$450

​Y

$295/Month

$520/Month

Solo Pro Connect 4 Modem Kit Bundle with Cables & Belt Pack

4 Sims

$995

​Y

$435/Month

$750/Month


Should I Livestream with Software or get a Turnkey Production System?

Advantages of Using Production Software:

  • Flexibility: Software like OBS and Wirecast allows for a high degree of customization and flexibility in your setup
  • Cost-Effectiveness: Generally, software solutions are less expensive than hardware solutions
  • Ease of Updates: Software can be easily updated with new features and improvements
  • Multifunctionality: Many software options include features for mixing multiple sources, adding graphics, text overlays, and encoding for different formats
  • Portability: Software can be used on different computers, making your setup portable

Advantages of Using a Turnkey Production System:

  • Reliability: Turnkey systems like TriCaster are designed for stability and reliability during live events
  • Professional Quality: They often include professional-grade hardware and software for high-quality production
  • Ease of Use: Turnkey systems are generally easier to set up and use, with less technical knowledge required
  • Integrated Workflow: Everything you need is included, which can streamline the production process
  • Support: Turnkey systems often come with professional support and training

​Is There Any Big News Coming from NAB?

Yes! Stay tuned next Tuesday Gary will do a full NAB 2024 Recap!


Specials from Videoguys

Why are AI-Powered Google Searches Promoting Malware?

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