Amid Industry-Wide Layoffs, Capcom Is Increasing Starting Salary In Japan By More Than 25 Percent

Amid Industry-Wide Layoffs, Capcom Is Increasing Starting Salary In Japan By More Than 25 Percent

Amid industry-wide layoffs that have already affected more than 6,700 people in 2024 alone (on top of 10,000 laid off in the games industry last year), Capcom has announced it is increasing its starting salary in Japan by more than 25 percent. Plus, those already working at the company behind games like Street Fighter 6, Dragon’s Dogma 2, and the Resident Evil franchise will be getting an increase in their salaries as well. 

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This news comes by way of VideoGamesChronicle, which reports that the existing pay for “new graduate hires” is around $1,560 per month but, starting in Capcom’s 2025 fiscal year, that will change to around $2000 a month, representing a more than 25 percent jump in pay. Existing salaries will be bumped up by more than 5 percent, on average, in Capcom’s 2024 fiscal year, according to VGC, and current employees will also get a “one-time special payment,” as “an investment in the people who support the future of the company.” 

“With the increase in starting salary, Capcom is pursuing further investment in human capital and the acquisition of exceptional talent,” Capcom writes in a statement, according to VGC.

The publication notes Capcom increased it salaries by 30 percent in 2022 with a new bonus system tied to the company’s overall business performance. Which, given Capcom’s excellent run over the years, including Street Fighter 6, Resident Evil 4 (remake), Resident Evil Village, and more, those bonuses were likely great. 

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For more, read Game Informer’s Street Fighter 6 review to find out why it’s one of our favorite fighting games in years, and then check out the reveal trailer for Monster Hunter: Wilds, which is due out sometime next year. After that, read Game Informer’s Dragon’s Dogma 2 impressions after going hands-on with it for a few hours. 

For more about Dragon’s Dogma 2, which launches March 22 and is Capcom’s next big release, check out the following stories: 

[Source: VideoGamesChronicle]

Unknown 9: Awakening Preview – Unknown No Longer – Game Informer

Announced at Gamescom 2020, Unknown 9: Awakening hasn’t had much in the way of news since its reveal. That promising trailer gave us a basic idea of what the game, which is a small part of a multimedia franchise, is going for, but beyond the basic premise laid out by the series, we haven’t learned anything new about the game in quite some time. However, I recently had the chance to meet with publisher Bandai Namco and developer Reflector Entertainment to learn more about the game and see the first gameplay footage.

What is Unknown 9?

As a multimedia franchise, the story of Unknown 9 follows the story of the Quaestors – powerful people who are keyed into the way the universe works – which folds out across various platforms. This preview specifically talks about the game, but the story unfolds across media like comics, a novel trilogy, a podcast, a web series, blog posts, and the game. However, Reflector designed the story of Unknown 9: Awakening to be a self-contained story that anyone can enjoy. Still, if they feel compelled to dig deeper, they can do so through other media.

Unknown 9: Awakening Preview – Unknown No Longer – Game Informer

The Unknown 9 universe centers around empires’ cyclical rise and fall across human history. As the next empire’s end approached, nine individuals with a strong connection to a mysterious hidden dimension known as The Fold were shielded from death. Those joined the quest of trying to break the cycle of destruction. Out of this premise, two separate groups formed with a shared goal: trying to learn the power of the 9. However, they want different things with the knowledge and power they seek. The Leap Year Society hopes to gain the knowledge of the 9 to tell it to humanity for their betterment. On the other side, the Ascendants want the knowledge and power of the 9 to break the cycle, then use the power for selfish means. As you might imagine, in Unknown 9: Awakening, the Leap Year Society is often painted as the good guys, while the Ascendants are the more antagonistic group.

Awakening Gameplay

Unknown 9: Awakening follows Haroona, a woman raised in the streets of Calcutta, India. Played by Anya Chalotra (Yennefer in Netflix’s The Witcher), Haroona’s powers awakened during her childhood. Now, as an adult, she’s learning how to train her powers while on a mission for revenge against Vincent, a member of the Ascendants who killed her father. 

Unknown 9: Awakening

The gameplay of Unknown 9 operates on three main pillars: Stepping, Combat, and Active Stealth. Stepping uses Haroona’s unique powers, allowing her to jump into the body of an NPC and control them. You start with one Step Token but can upgrade to four by the end of the game. When you take control, time pauses, and you map out their moves. For example, you can Step into one enemy and force them to drive their melee weapon into an explosive object in the environment to take out the three guards, then Step into another enemy and have them open fire on a couple of other nearby guards. Moves like these level the playing field for Haroona as she faces insurmountable odds on her quest.

Outside of Stepping, Haroona also has various other powers, including the ability to pull, push, and crush objects in the world. Using this, she can detonate objects or alarms to distract guards. She can also heal, an Umbric Rock to distract enemies, don a cloak to turn invisible, and use her senses to see the locations of enemies and objectives. All of those allow Haroona to take out enemies craftily, but when things hit the fan, more straightforward methods come in handy; Haroona can also perform light and heavy melee attacks and use an Umbric Attack to stun enemies, and can block and dodge on the defensive side.

Demo Recap

Unknown 9: Awakening

My demo takes place in Suknasari Forest, a location players will encounter in the first three hours of Unknown 9: Awakening. The minimal U.I. elements assist with immersion, showing just one single element in the lower left corner to tell you your health, Tokens, and powers. As you explore the environments, you find skill points within anomalies. Unknown 9: Awakening doesn’t use a traditional XP system, instead relying on these anomalies – some of which are on the main path, some of which require some exploration – to allow Haroona to unlock upgrades.

Across several sequences, I watch the developer giving the demo Step into the bodies of guards between Haroona and her objective. In some instances, Haroona forces the guard to kill other guards. Other times, the guard is compelled to run head-first into an explosive. Stepping definitely feels like a fun additional fold into traditional stealth gameplay. 

Unknown 9: Awakening

Playing through the sequences stealthily, Haroona sneaks through the tall grass in typical stealth-game fashion, but her stealth takedowns are devastating in a way Assassin’s Creed could never pull off; Haroona looks to be removing their souls from their bodies. Or maybe she’s simply removing their consciousness and then putting it back using her added senses. Either way, it doesn’t look like something I want done to me. 

After a couple of sequences of smaller minion-type enemies, I watch the demoer take on a tougher enemy. This brute blocks a lot, so standard melee attacks won’t work as well. Instead, you must use Haroona’s powers to Step into other enemies to attack environmental objects like incendiary lamps and explosive barrels. After dealing a good deal of damage to the heavy, Haroona finishes him off by pushing him into an explosive barrel, putting him down for good.

Unknown 9: Awakening

The demo ends with a segment where Haroona must steal an airship from Vincent. However, before infiltrating the hangar, she must remove the anchors that are keeping it grounded. After watching the demoer battle through the first wave of enemies, he loosens the first anchor, which unleashes another wave of baddies. Some of these guards are the standard melee guards, while others have high-powered rifles, and others still are the heavy-style enemies from the previous encounter.

Each loosened anchor unleashes a new wave of enemies, and I delight in watching the developer playing the game show off how creative you can get with these encounters. After dropping a lamp on the last enemy’s head and setting him ablaze, Haroona removes the final anchor. With that, the path to the airship is opened up, and my hands-off demo comes to a close.

Unknown 9: Awakening

While there’s still so much we don’t know about Unknown 9: Awakening, I liked a lot of what I saw. The universe is ripe for exciting storytelling, and the gameplay reminds me of a strong mix of Control, Uncharted, and Assassin’s Creed. I’m sure we’ll learn more in the lead-up to the launch, but for now, my interest is piqued. Unknown 9: Awakening arrives this summer on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC. 

Get A New Look At Amazon’s Fallout TV Series, Now Premiering One Day Early, In First Official Trailer

Get A New Look At Amazon’s Fallout TV Series, Now Premiering One Day Early, In First Official Trailer

Amazon Studios has released the first official trailer for its upcoming Fallout TV series and unsurprisingly, it features power armor, a post-apocalyptic Los Angeles, Vault Dwellers, and plenty more. And it looks great. Today’s trailer is just a three-minute tease of what awaits in the full series, which premiers next month on April 11 (originally set to premiere April 12, its premiere has been moved up one day), exclusively on Amazon Prime Video. 

The trailer begins with a character explaining the importance of vaults before the world falls to nuclear destruction. Fast forward 200 years and Vault Dwellers emerge, ready to discover what awaits in the vast Californian wasteland. We get new looks at Ella Purnell’s Jean, the primary Vault Dweller protagonist, Walton Goggins’ Ghoul, Kyle MacLachlan’s mysterious character, Aaron Clifton Moten’s Maximus, who is a member of the Brotherhood of Steel, and more. 

Check it out for yourself below in the Fallout TV series live-action trailer

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“Based on one of the greatest video game series of all time, Fallout is the story of haves and have-nots in a world in which there’s almost nothing left to have,” a press release reads. “200 years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind – and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them.” 

Amazon Studios, which is behind series like The Boys and Invincible, is producing Fallout alongside Kilter Films and executive producers Jonathan Nolan and Lisa Joy. Nolan directed the first three episodes of Fallout. 

Fallout premieres on Amazon Prime Video on April 11. 

For more, check out the teaser trailer for Fallout released back in December. After that, read Game Informer’s reviews of Fallout 4 and Fallout 76


What do you think of this trailer? Let us know in the comments below!

Helldivers 2 Season 2 Launches Next Week With New ‘Cutting Edge’ Warbond

Helldivers 2 Season 2 Launches Next Week With New ‘Cutting Edge’ Warbond

Arrowhead Game Studios has revealed in a PlayStation Blog post that Season 2 of Helldivers 2 launches next week with a new “Cutting Edge” Warbond. This new Warbond is packed with “high-voltage vibes,” giving players access to new loadout potential with ultra-futuristic armor, guns that spit lightning, stylish capes, emotes, and more. 

Warbond – Cutting Edge goes live next week on March 14 and brings with it a new “Acquisitions” battle pass of things to unlock. However, don’t fret if you’re still working through the first free and premium Warbonds in Helldivers 2 – Warbonds don’t expire. 

Check out the Helldivers 2 Warbond – Cutting Edge trailer for yourself below

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Within this new Warbond, players will find multiple EX Series armor prototypes. The EX-03 Prototype 3 includes a rubber underlayer for insulation with “wires that operate at a shocking 400,000 volts.” The EX-16 Prototype 16 has an electric arc that generates a strong magnetic field. The EX-00 Prototype X is the “end result of several billion Super Credits and 12 years of research into creating ‘the Soldier of Tomorrow.'”

In terms of new weapons, expect electricity. The LAS-16 is a laser rifle that fires in short bursts, and it doesn’t need reloading either (just watch for overheating). The SG-8P Punisher Plasma is a modified Punisher shotgun that uses plasma rounds, and the ARC-12 Blitzer projects an arc of close-range lightning. Or, you can charge it up to fire powerful bolts good for taking out multiple targets. 

You can also unlock the new G-23 Stun grenade and the LAS-7 Dagger pistol, too. 

Elsewhere in this Warbond, Helldivers will find matching player cards for each cape and three new emotes. 

Cutting Edge rolls out to Destroyer Acquisition panels on March 14. 

For more about the game, read Game Informer’s Helldivers 2 review, and then read about the latest patch that added meteor showers and fire tornadoes to the war. 


Are you excited for Warbond – Cutting Edge in Helldivers 2? Let us know in the comments below!

Fortnite Chapter 5: Season 2 Promises Plenty Of Greek Mythological Action

Fortnite Chapter 5: Season 2 Promises Plenty Of Greek Mythological Action

Fortnite: Chapter 5 was a huge launch for the long-running battle royale developed by Epic Games. Not only did it bring a mafia-themed season to the battle royale aspect of Fortnite, with a new battle pass too, but it introduced three new ways to play the game: Fortnite Festival, a Rock Band-like experience developed by Harmonix, Lego Fortnite, a Minecraft-like survival experience, and Rocket Racing, a racing game developed by Rocket League studio Psyonix.

As Season 1 of Chapter 5 reaches its closing hours, Epic Games has revealed the next season is called Myths & Mortals, promising a Greek Mythology-themed season with skins of gods and goddesses and more. 

Unfortunately, the above announcement and accompanying image is all we have so far of Fortnite Chapter 5: Season 2, but there’s plenty to discover in this teaser alone. It seems like the there’s a comedic Poseidon skin on the left, and a Hades skin in the center alongside perhaps Zeus and Athena up front. There appear to be some flying Green Goblin-esque gliders at play, too, with new point-of-interest locations themed after these Greek gods and goddesses in the background.

Only time will tell, but fortunately, we don’t have to wait too long because Fortnite Chapter 5: Season 2 – Myths & Mortals begins tomorrow, March 8. 

In the meantime, check out the latest two Lego Islands to hit Fortnite, and then read about how Lady Gaga joined the fun last month. After that, read about how Disney and Epic Games are partnering up to create a games and entertainment universe connected to Fortnite. 


Are you excited for Fortnite Chapter 5: Season 2 – Myths & Mortals? Let us know in the comments below!